313 lines
8.5 KiB
TypeScript
313 lines
8.5 KiB
TypeScript
export type DiceFace = 1 | 2 | 3 | 4 | 5 | 6;
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export type DiceSlot = 1 | 2;
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export type DiceCount = 1 | 2;
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export type DiceFaceMap = Record<DiceFace, string>;
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export type DrinkmarbleAssets = {
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background: string;
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chessman: string;
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diceCount: DiceCount;
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/** 1번 주사위 면 */
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dice: DiceFaceMap;
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/** 2번 주사위 면 */
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dice2: DiceFaceMap;
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/** 주사위판 바닥 색 (이미지가 없을 때) */
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diceFloorColor: string;
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/** 주사위판 바닥 이미지 (있으면 색 대신 사용) */
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diceFloorImage: string | null;
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};
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const STORAGE_KEY = 'drinkmarble.assets';
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const DICE_FACES: DiceFace[] = [1, 2, 3, 4, 5, 6];
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const DEFAULT_DICE: DiceFaceMap = {
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1: '/dice/1.png',
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2: '/dice/2.png',
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3: '/dice/3.png',
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4: '/dice/4.png',
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5: '/dice/5.png',
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6: '/dice/6.png',
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};
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export const DEFAULT_DICE_FLOOR_COLOR = '#2563eb';
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export const DEFAULT_ASSETS: DrinkmarbleAssets = {
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background: '/background/default.png',
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chessman: '/chessman/default.png',
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diceCount: 1,
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dice: { ...DEFAULT_DICE },
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dice2: { ...DEFAULT_DICE },
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diceFloorColor: DEFAULT_DICE_FLOOR_COLOR,
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diceFloorImage: null,
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};
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type StoredAssets = Partial<{
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background: string;
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chessman: string;
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diceCount: DiceCount | number;
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dice: Partial<DiceFaceMap>;
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dice2: Partial<DiceFaceMap>;
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diceFloorColor: string;
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diceFloorImage: string | null;
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}>;
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function readStored(): StoredAssets {
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if (typeof window === 'undefined') return {};
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try {
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const raw = window.localStorage.getItem(STORAGE_KEY);
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if (raw) return JSON.parse(raw) as StoredAssets;
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// 이전 단일 배경 키 마이그레이션
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const legacyBg = window.localStorage.getItem('drinkmarble.backgroundSrc');
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if (legacyBg) {
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const migrated: StoredAssets = { background: legacyBg };
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writeStored(migrated);
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window.localStorage.removeItem('drinkmarble.backgroundSrc');
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return migrated;
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}
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return {};
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} catch {
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return {};
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}
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}
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function writeStored(next: StoredAssets) {
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if (typeof window === 'undefined') return;
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window.localStorage.setItem(STORAGE_KEY, JSON.stringify(next));
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}
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function mergeDiceFaces(
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stored: Partial<DiceFaceMap> | undefined,
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fallback: DiceFaceMap,
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): DiceFaceMap {
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return {
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1: stored?.[1] || fallback[1],
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2: stored?.[2] || fallback[2],
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3: stored?.[3] || fallback[3],
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4: stored?.[4] || fallback[4],
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5: stored?.[5] || fallback[5],
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6: stored?.[6] || fallback[6],
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};
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}
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function normalizeDiceCount(value: unknown): DiceCount {
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return value === 2 ? 2 : 1;
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}
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function normalizeFloorColor(value: unknown): string {
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if (typeof value !== 'string') return DEFAULT_DICE_FLOOR_COLOR;
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const trimmed = value.trim();
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if (/^#[0-9a-fA-F]{6}$/.test(trimmed) || /^#[0-9a-fA-F]{3}$/.test(trimmed)) {
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return trimmed;
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}
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return DEFAULT_DICE_FLOOR_COLOR;
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}
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/** 저장된 값이 있으면 쓰고, 없으면 서버 public 기본 경로를 쓴다. */
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export function getAssets(): DrinkmarbleAssets {
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const stored = readStored();
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return {
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background: stored.background || DEFAULT_ASSETS.background,
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chessman: stored.chessman || DEFAULT_ASSETS.chessman,
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diceCount: normalizeDiceCount(stored.diceCount),
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dice: mergeDiceFaces(stored.dice, DEFAULT_ASSETS.dice),
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dice2: mergeDiceFaces(stored.dice2, DEFAULT_ASSETS.dice2),
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diceFloorColor: normalizeFloorColor(stored.diceFloorColor),
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diceFloorImage:
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typeof stored.diceFloorImage === 'string' && stored.diceFloorImage.length > 0
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? stored.diceFloorImage
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: null,
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};
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}
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export function setBackgroundAsset(src: string) {
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const stored = readStored();
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writeStored({ ...stored, background: src });
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}
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export function setChessmanAsset(src: string) {
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const stored = readStored();
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writeStored({ ...stored, chessman: src });
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}
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export function setDiceCount(count: DiceCount) {
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const stored = readStored();
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writeStored({ ...stored, diceCount: normalizeDiceCount(count) });
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}
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export function setDiceFaceAsset(slot: DiceSlot, face: DiceFace, src: string) {
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const stored = readStored();
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if (slot === 2) {
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writeStored({
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...stored,
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dice2: { ...stored.dice2, [face]: src },
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});
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return;
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}
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writeStored({
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...stored,
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dice: { ...stored.dice, [face]: src },
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});
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}
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export function setDiceFloorColor(color: string) {
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const stored = readStored();
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writeStored({ ...stored, diceFloorColor: normalizeFloorColor(color) });
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}
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export function setDiceFloorImage(src: string) {
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const stored = readStored();
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writeStored({ ...stored, diceFloorImage: src });
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}
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export function clearBackgroundAsset() {
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const stored = readStored();
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const { background: _removed, ...rest } = stored;
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writeStored(rest);
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}
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export function clearChessmanAsset() {
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const stored = readStored();
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const { chessman: _removed, ...rest } = stored;
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writeStored(rest);
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}
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export function clearDiceFaceAsset(slot: DiceSlot, face: DiceFace) {
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const stored = readStored();
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if (slot === 2) {
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if (!stored.dice2) return;
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const dice2 = { ...stored.dice2 };
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delete dice2[face];
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writeStored({ ...stored, dice2 });
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return;
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}
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if (!stored.dice) return;
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const dice = { ...stored.dice };
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delete dice[face];
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writeStored({ ...stored, dice });
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}
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export function clearDiceFloorColor() {
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const stored = readStored();
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const { diceFloorColor: _removed, ...rest } = stored;
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writeStored(rest);
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}
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export function clearDiceFloorImage() {
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const stored = readStored();
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const { diceFloorImage: _removed, ...rest } = stored;
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writeStored(rest);
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}
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export function clearAllAssets() {
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if (typeof window === 'undefined') return;
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window.localStorage.removeItem(STORAGE_KEY);
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}
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/** boxGeometry material 순서: +X,-X,+Y,-Y,+Z,-Z = 2,5,1,6,3,4 */
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export function getDiceFaceTextureList(
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faces: DiceFaceMap = getAssets().dice,
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): string[] {
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return [faces[2], faces[5], faces[1], faces[6], faces[3], faces[4]];
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}
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export function getDiceFaceMap(slot: DiceSlot, assets: DrinkmarbleAssets = getAssets()) {
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return slot === 2 ? assets.dice2 : assets.dice;
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}
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export { DICE_FACES };
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export function isCustomAsset(src: string, fallback: string) {
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return src !== fallback && src.startsWith('data:');
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}
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/** 애셋별 고정 비율. 업로드 시 중앙 크롭 후 이 비율로 저장한다. */
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export const ASSET_ASPECT = {
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background: { w: 16, h: 9, label: '16:9' },
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chessman: { w: 1, h: 1, label: '1:1' },
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dice: { w: 1, h: 1, label: '1:1' },
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cell: { w: 1, h: 1, label: '1:1' },
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diceFloor: { w: 1, h: 1, label: '1:1' },
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} as const;
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export type AssetKind = keyof typeof ASSET_ASPECT;
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function centerCropRect(
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srcW: number,
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srcH: number,
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aspectW: number,
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aspectH: number,
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) {
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const target = aspectW / aspectH;
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const source = srcW / srcH;
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if (source > target) {
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const sw = srcH * target;
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return { sx: (srcW - sw) / 2, sy: 0, sw, sh: srcH };
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}
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const sh = srcW / target;
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return { sx: 0, sy: (srcH - sh) / 2, sw: srcW, sh };
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}
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/** 업로드 이미지를 지정 비율로 중앙 크롭·리사이즈해 data URL로 만든다. */
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export function fileToAssetDataUrl(
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file: File,
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options: {
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aspectW: number;
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aspectH: number;
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maxW?: number;
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maxH?: number;
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quality?: number;
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},
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): Promise<string> {
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const maxW = options.maxW ?? 1024;
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const maxH = options.maxH ?? 1024;
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const quality = options.quality ?? 0.85;
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const aspect = options.aspectW / options.aspectH;
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return new Promise((resolve, reject) => {
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const reader = new FileReader();
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reader.onerror = () => reject(new Error('파일을 읽을 수 없습니다.'));
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reader.onload = () => {
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const img = new Image();
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img.onerror = () => reject(new Error('이미지 형식이 올바르지 않습니다.'));
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img.onload = () => {
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const crop = centerCropRect(img.width, img.height, options.aspectW, options.aspectH);
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// 출력 크기는 비율을 유지한 채 max 안에 맞춤
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let outW = maxW;
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let outH = Math.round(outW / aspect);
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if (outH > maxH) {
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outH = maxH;
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outW = Math.round(outH * aspect);
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}
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const canvas = document.createElement('canvas');
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canvas.width = outW;
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canvas.height = outH;
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const ctx = canvas.getContext('2d');
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if (!ctx) {
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reject(new Error('canvas를 사용할 수 없습니다.'));
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return;
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}
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ctx.drawImage(
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img,
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crop.sx,
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crop.sy,
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crop.sw,
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crop.sh,
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0,
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0,
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outW,
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outH,
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);
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resolve(canvas.toDataURL('image/jpeg', quality));
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};
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img.src = String(reader.result);
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};
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reader.readAsDataURL(file);
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});
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}
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