커스텀 필요한 항목들 모두 커스텀 가능하도록 수정.

This commit is contained in:
kimyu
2026-09-10 23:05:17 +09:00
parent 1b99e3961d
commit a505b8a28b
8 changed files with 1201 additions and 232 deletions

View File

@@ -4,86 +4,32 @@ import { useCallback, useEffect, useRef, useState } from 'react';
import Dice from './dice';
import { Chessman } from './chessman';
import ChessmanPiece from './chessman-piece';
import {
applyLandEvent,
type PlaneCell,
} from './cell-event';
import { applyLandEvent, type PlaneCell } from './cell-event';
import { getAssets } from './asset-storage';
import {
buildPlaneCells,
cellColorFor,
diceAreaSpan,
getOrCreateBoardConfig,
} from './board-config';
const PLANE_SIZE = { width: 9, height: 7 } as const;
const STEP_MS = 280;
const CELL_TYPES = ['한잔', '안주', '모두한잔', '두잔', '벌칙1', '벌칙2'] as const;
/** 특수 칸 배치 (28칸 기준 인덱스) */
const SPECIAL_CELLS: Record<number, { type: string; eventId: string }> = {
8: { type: '무인도', eventId: 'island' },
14: { type: '역방향', eventId: 'reverse' },
22: { type: '비행기', eventId: 'airplane' }, // → 시작(0)
};
function randomType() {
return CELL_TYPES[Math.floor(Math.random() * CELL_TYPES.length)];
}
function cellLabel(cell: PlaneCell | undefined, index: number) {
if (!cell) return '';
return index === 0 ? '시작' : cell.type;
}
function cellColor(cell: PlaneCell, index: number) {
if (index === 0) return '#059669';
switch (cell.eventId) {
case 'island':
return '#0f766e';
case 'reverse':
return '#7c3aed';
case 'airplane':
return '#0284c7';
default:
return '#e11d48';
}
}
/** 시계방향 둘레 칸. 모서리는 한 번만 넣어서 9x7 기준 28칸이 된다. */
function buildPerimeter(width: number, height: number, assignType: () => string): PlaneCell[] {
const cells: PlaneCell[] = [];
let id = 0;
for (let x = 0; x < width; x++) {
cells.push({ id: id++, x, y: 0, type: assignType() });
}
for (let y = 1; y < height; y++) {
cells.push({ id: id++, x: width - 1, y, type: assignType() });
}
for (let x = width - 2; x >= 0; x--) {
cells.push({ id: id++, x, y: height - 1, type: assignType() });
}
for (let y = height - 2; y >= 1; y--) {
cells.push({ id: id++, x: 0, y, type: assignType() });
}
if (cells[0]) {
cells[0].type = '시작';
cells[0].eventId = null;
}
for (const [indexText, special] of Object.entries(SPECIAL_CELLS)) {
const index = Number(indexText);
if (cells[index]) {
cells[index].type = special.type;
cells[index].eventId = special.eventId;
}
}
return cells;
}
export default function DicePlane() {
const [dicePlaneArray, setDicePlaneArray] = useState(() =>
buildPerimeter(PLANE_SIZE.width, PLANE_SIZE.height, () => 'none'),
const initial = getOrCreateBoardConfig();
const [planeSize, setPlaneSize] = useState({
width: initial.width,
height: initial.height,
});
const [dicePlaneArray, setDicePlaneArray] = useState<PlaneCell[]>(() =>
buildPlaneCells(initial),
);
const chessmanRef = useRef(new Chessman(28));
const chessmanRef = useRef(new Chessman(initial.cells.length));
const boardRef = useRef(dicePlaneArray);
const [chessmanIndex, setChessmanIndex] = useState(0);
const [chessmanSrc, setChessmanSrc] = useState('/chessman/default.png');
@@ -96,9 +42,11 @@ export default function DicePlane() {
const moveTimerRef = useRef<ReturnType<typeof setTimeout> | null>(null);
useEffect(() => {
const cells = buildPerimeter(PLANE_SIZE.width, PLANE_SIZE.height, randomType);
const board = getOrCreateBoardConfig();
const cells = buildPlaneCells(board);
chessmanRef.current = new Chessman(cells.length, 0);
boardRef.current = cells;
setPlaneSize({ width: board.width, height: board.height });
setChessmanIndex(0);
setChessmanSrc(getAssets().chessman);
setHopKey(0);
@@ -180,15 +128,15 @@ export default function DicePlane() {
);
const onDiceRolled = useCallback(
(value: number) => {
const roll = Math.max(0, Math.trunc(value));
(rollResult: { sum: number; faces: number[] }) => {
const roll = Math.max(0, Math.trunc(rollResult.sum));
if (roll === 0) return;
setLandedLabel(null);
const man = chessmanRef.current;
if (man.isOnIsland) {
const outcome = man.resolveIslandRoll(roll);
const outcome = man.resolveIslandRoll(roll, rollResult.faces);
setIslandTurnsLeft(man.islandTurnsLeft);
if (outcome === 'wait') {
showBanner(
@@ -198,7 +146,6 @@ export default function DicePlane() {
);
return;
}
// escape with 6
showBanner('무인도 탈출!');
}
@@ -208,14 +155,15 @@ export default function DicePlane() {
);
const chessmanCell = dicePlaneArray[chessmanIndex] ?? dicePlaneArray[0];
const diceSpan = diceAreaSpan(planeSize.width, planeSize.height);
return (
<div style={{ position: 'relative', width: '100%', height: '100%' }}>
<div
style={{
display: 'grid',
gridTemplateColumns: `repeat(${PLANE_SIZE.width}, minmax(0, 1fr))`,
gridTemplateRows: `repeat(${PLANE_SIZE.height}, minmax(0, 1fr))`,
gridTemplateColumns: `repeat(${planeSize.width}, minmax(0, 1fr))`,
gridTemplateRows: `repeat(${planeSize.height}, minmax(0, 1fr))`,
gap: 'clamp(6px, 1vw, 12px)',
padding: 'clamp(8px, 1.2vw, 16px)',
width: '100%',
@@ -235,7 +183,10 @@ export default function DicePlane() {
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
backgroundColor: cellColor(plane, index),
backgroundColor: cellColorFor(plane.eventId, index),
backgroundImage: plane.imageSrc ? `url(${plane.imageSrc})` : undefined,
backgroundSize: 'cover',
backgroundPosition: 'center',
color: 'white',
borderRadius: 8,
fontSize: 'clamp(11px, 1.6vw, 16px)',
@@ -250,6 +201,7 @@ export default function DicePlane() {
transform: isLanded ? 'scale(1.04)' : undefined,
transition: 'box-shadow 180ms ease, transform 180ms ease',
zIndex: isLanded ? 4 : undefined,
textShadow: plane.imageSrc ? '0 1px 3px rgba(0,0,0,0.85)' : undefined,
}}
>
{isStart ? '시작' : plane.type}
@@ -268,8 +220,8 @@ export default function DicePlane() {
<div
style={{
gridColumn: '2 / 4',
gridRow: '2 / 4',
gridColumn: `2 / ${2 + diceSpan}`,
gridRow: `2 / ${2 + diceSpan}`,
minWidth: 0,
minHeight: 0,
zIndex: 6,