치지직 채팅창 인식 추가 및 주사위 횟수 증가 추가.

This commit is contained in:
kimyu
2026-09-16 02:21:39 +09:00
parent 171a4e19f6
commit 7c402dfd8f
22 changed files with 2133 additions and 90 deletions

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@@ -0,0 +1,36 @@
import { NextResponse } from 'next/server';
import {
consumeDice,
getRoom,
notifyRoom,
toPublicRoom,
} from '@/lib/rooms/store';
export const runtime = 'nodejs';
type Params = { params: Promise<{ roomId: string }> };
export async function POST(request: Request, { params }: Params) {
const { roomId } = await params;
const room = getRoom(roomId);
if (!room) {
return NextResponse.json({ error: '방을 찾을 수 없습니다.' }, { status: 404 });
}
const body = (await request.json().catch(() => ({}))) as { count?: number };
const count = Math.max(1, Math.trunc(body.count ?? 1));
if (!room.settings.chzzkEnabled) {
return NextResponse.json({ room: toPublicRoom(room), consumed: 0 });
}
const updated = consumeDice(roomId, count);
if (!updated) {
return NextResponse.json(
{ error: '남은 주사위가 없습니다.', room: toPublicRoom(room) },
{ status: 409 },
);
}
notifyRoom(roomId);
return NextResponse.json({ room: toPublicRoom(updated), consumed: count });
}

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@@ -0,0 +1,83 @@
import {
cancelScheduledDisconnectRoomChat,
scheduleDisconnectRoomChat,
} from '@/lib/chzzk/chat-session';
import {
addRoomViewer,
getRoom,
removeRoomViewer,
subscribeRoom,
toPublicRoom,
type PublicRoomState,
} from '@/lib/rooms/store';
export const runtime = 'nodejs';
export const dynamic = 'force-dynamic';
type Params = { params: Promise<{ roomId: string }> };
export async function GET(request: Request, { params }: Params) {
const { roomId } = await params;
const room = getRoom(roomId);
if (!room) {
return new Response(JSON.stringify({ error: '방을 찾을 수 없습니다.' }), {
status: 404,
headers: { 'Content-Type': 'application/json' },
});
}
const clientId =
new URL(request.url).searchParams.get('clientId')?.trim() ||
crypto.randomUUID();
const encoder = new TextEncoder();
let unsubscribe: (() => void) | null = null;
let heartbeat: ReturnType<typeof setInterval> | null = null;
let presenceHeld = false;
const release = () => {
if (!presenceHeld) return;
presenceHeld = false;
const { emptied } = removeRoomViewer(roomId, clientId);
if (emptied) {
// 즉시 끊지 않음 — 빠른 재입장과 경쟁하지 않도록 유예
scheduleDisconnectRoomChat(roomId);
}
};
const stream = new ReadableStream({
start(controller) {
// 재입장 시 예약된 disconnect 취소
cancelScheduledDisconnectRoomChat(roomId);
addRoomViewer(roomId, clientId);
presenceHeld = true;
const send = (event: string, data: unknown) => {
controller.enqueue(
encoder.encode(`event: ${event}\ndata: ${JSON.stringify(data)}\n\n`),
);
};
send('room', toPublicRoom(room));
unsubscribe = subscribeRoom(roomId, (state: PublicRoomState) => {
send('room', state);
});
heartbeat = setInterval(() => {
controller.enqueue(encoder.encode(`: ping\n\n`));
}, 15000);
},
cancel() {
if (unsubscribe) unsubscribe();
if (heartbeat) clearInterval(heartbeat);
release();
},
});
return new Response(stream, {
headers: {
'Content-Type': 'text/event-stream; charset=utf-8',
'Cache-Control': 'no-cache, no-transform',
Connection: 'keep-alive',
},
});
}

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@@ -0,0 +1,59 @@
import { NextResponse } from 'next/server';
import { scheduleDisconnectRoomChat } from '@/lib/chzzk/chat-session';
import {
getRoom,
getRoomViewerCount,
removeRoomViewer,
toPublicRoom,
} from '@/lib/rooms/store';
export const runtime = 'nodejs';
type Params = { params: Promise<{ roomId: string }> };
/**
* 탭/창 종료·페이지 이탈 시 호출.
* 마지막 시청자면 치지직 채팅 웹소켓을 유예 후 끊는다 (빠른 재입장 대비).
*/
export async function POST(request: Request, { params }: Params) {
const { roomId } = await params;
const room = getRoom(roomId);
if (!room) {
return NextResponse.json({ ok: true, emptied: true });
}
let clientId = '';
const contentType = request.headers.get('content-type') || '';
try {
if (contentType.includes('application/json')) {
const body = (await request.json()) as { clientId?: string };
clientId = body.clientId?.trim() || '';
} else {
const text = await request.text();
if (text.startsWith('{')) {
const body = JSON.parse(text) as { clientId?: string };
clientId = body.clientId?.trim() || '';
} else {
clientId = new URLSearchParams(text).get('clientId')?.trim() || '';
}
}
} catch {
clientId = '';
}
if (!clientId) {
return NextResponse.json({ ok: true, viewers: getRoomViewerCount(roomId) });
}
const { viewers, emptied } = removeRoomViewer(roomId, clientId);
if (emptied) {
scheduleDisconnectRoomChat(roomId);
}
return NextResponse.json({
ok: true,
viewers,
emptied,
room: toPublicRoom(getRoom(roomId) ?? room),
});
}

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@@ -0,0 +1,15 @@
import { NextResponse } from 'next/server';
import { getRoom, toPublicRoom } from '@/lib/rooms/store';
export const runtime = 'nodejs';
type Params = { params: Promise<{ roomId: string }> };
export async function GET(_request: Request, { params }: Params) {
const { roomId } = await params;
const room = getRoom(roomId);
if (!room) {
return NextResponse.json({ error: '방을 찾을 수 없습니다.' }, { status: 404 });
}
return NextResponse.json({ room: toPublicRoom(room) });
}

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@@ -0,0 +1,50 @@
import { NextResponse } from 'next/server';
import {
addDiceFromDonation,
getRoom,
notifyRoom,
toPublicRoom,
} from '@/lib/rooms/store';
export const runtime = 'nodejs';
type Params = { params: Promise<{ roomId: string }> };
export async function POST(request: Request, { params }: Params) {
const { roomId } = await params;
const room = getRoom(roomId);
if (!room) {
return NextResponse.json({ error: '방을 찾을 수 없습니다.' }, { status: 404 });
}
const body = (await request.json().catch(() => ({}))) as {
payAmount?: number;
donatorNickname?: string;
};
const payAmount = Number(body.payAmount ?? 0);
if (!Number.isFinite(payAmount) || payAmount <= 0) {
return NextResponse.json({ error: 'payAmount가 필요합니다.' }, { status: 400 });
}
if (!room.settings.chzzkEnabled) {
return NextResponse.json(
{ error: '연동 없는 룸에서는 후원 시뮬레이션을 사용할 수 없습니다.' },
{ status: 400 },
);
}
const result = addDiceFromDonation(roomId, {
payAmount,
donatorNickname: body.donatorNickname || '테스트후원',
donationText: 'simulate',
simulated: true,
});
if (!result) {
return NextResponse.json({ error: '처리 실패' }, { status: 500 });
}
notifyRoom(roomId);
return NextResponse.json({
room: toPublicRoom(result.room),
diceAdded: result.diceAdded,
});
}

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@@ -0,0 +1,83 @@
import { NextResponse } from 'next/server';
import { parseChzzkChannelId } from '@/lib/chzzk/channel';
import {
cancelScheduledDisconnectRoomChat,
ensureRoomChat,
} from '@/lib/chzzk/chat-session';
import {
createRoom,
findRoomByChannelId,
getRoom,
toPublicRoom,
} from '@/lib/rooms/store';
export const runtime = 'nodejs';
/**
* 치지직 채널 ID(또는 라이브 URL)로 룸 입장.
* 없으면 전달된 치즈 설정으로 새 룸을 만들고 채팅 연결을 시도한다.
*/
export async function POST(request: Request) {
const body = (await request.json().catch(() => ({}))) as {
channelIdOrUrl?: string;
cheesePerDice?: number;
multiplyByCheese?: boolean;
maxMultiplier?: number;
};
const raw = body.channelIdOrUrl || '';
const channelId = parseChzzkChannelId(raw);
if (!channelId) {
return NextResponse.json(
{
error:
'유효한 치지직 채널 ID 또는 라이브 URL이 필요합니다. 예: https://chzzk.naver.com/live/{채널ID}',
},
{ status: 400 },
);
}
let room = findRoomByChannelId(channelId);
let created = false;
if (!room) {
created = true;
room = createRoom({
chzzkEnabled: true,
liveUrl: raw.trim(),
channelId,
cheesePerDice: body.cheesePerDice,
multiplyByCheese: body.multiplyByCheese,
maxMultiplier: body.maxMultiplier,
});
}
// 이전 세션 leave가 늦게 와도 끊기지 않게 예약 해제 + 실제 WS 생존 여부 확인
cancelScheduledDisconnectRoomChat(room.id);
if (room.settings.chzzkEnabled) {
try {
await ensureRoomChat(room.id);
} catch (e) {
if (created) {
return NextResponse.json(
{
error:
e instanceof Error
? e.message
: '채팅 연결에 실패했습니다. 방송 중인지 확인해 주세요.',
room: toPublicRoom(room),
created,
},
{ status: 502 },
);
}
}
}
const latest = getRoom(room.id) ?? room;
return NextResponse.json({
room: toPublicRoom(latest),
created,
});
}

13
app/api/rooms/route.ts Normal file
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@@ -0,0 +1,13 @@
import { NextResponse } from 'next/server';
import { createRoom, toPublicRoom } from '@/lib/rooms/store';
export const runtime = 'nodejs';
/** 치지직·채팅 연동 없이 수동 굴림 룸 생성 */
export async function POST(_request: Request) {
const room = createRoom({
chzzkEnabled: false,
});
return NextResponse.json({ room: toPublicRoom(room), reused: false });
}

78
app/game/chat-feed.tsx Normal file
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@@ -0,0 +1,78 @@
'use client';
import { useEffect, useRef } from 'react';
export type ChatFeedItem = {
id: string;
at: number;
nickname: string;
message: string;
kind: 'chat' | 'donation';
payAmount?: number;
};
export default function ChatFeedPanel({
items,
visible,
compact = false,
}: {
items: ChatFeedItem[];
visible: boolean;
compact?: boolean;
}) {
const listRef = useRef<HTMLDivElement>(null);
useEffect(() => {
const el = listRef.current;
if (!el) return;
el.scrollTop = el.scrollHeight;
}, [items.length, items[items.length - 1]?.id]);
if (!visible) return null;
return (
<div
className={
compact
? 'flex h-full max-h-[130px] min-h-0 w-full flex-col overflow-hidden rounded-md bg-black/75 text-white shadow-md'
: 'flex h-full min-h-0 w-full flex-col overflow-hidden rounded-lg bg-black/70 text-white shadow-lg'
}
>
<div
className={
compact
? 'shrink-0 border-b border-white/10 px-1.5 py-0.5 text-[10px] font-semibold text-white/80'
: 'shrink-0 border-b border-white/10 px-2 py-1 text-[11px] font-semibold text-white/80'
}
>
채팅
</div>
<div
ref={listRef}
className={
compact
? 'min-h-0 flex-1 space-y-0.5 overflow-y-auto px-1.5 py-1 text-[10px] leading-snug'
: 'min-h-0 flex-1 space-y-1 overflow-y-auto px-2 py-1.5 text-[11px] leading-snug'
}
>
{items.length === 0 ? (
<p className="text-white/40">채팅 대기 중…</p>
) : (
items.map((item) => (
<p
key={item.id}
className={item.kind === 'donation' ? 'text-amber-200' : 'text-white/90'}
>
<span className="font-semibold text-white/70">{item.nickname}</span>
<span className="text-white/40">: </span>
<span>{item.message || (item.kind === 'donation' ? '치즈 후원' : '')}</span>
{item.kind === 'donation' && item.payAmount != null ? (
<span className="text-amber-300"> ({item.payAmount}치즈)</span>
) : null}
</p>
))
)}
</div>
</div>
);
}

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@@ -1,6 +1,15 @@
'use client'; 'use client';
import { Suspense, useCallback, useEffect, useLayoutEffect, useRef, useState } from 'react'; import {
memo,
Suspense,
useCallback,
useEffect,
useLayoutEffect,
useMemo,
useRef,
useState,
} from 'react';
import { Canvas, useFrame, useLoader, useThree } from '@react-three/fiber'; import { Canvas, useFrame, useLoader, useThree } from '@react-three/fiber';
import { import {
Physics, Physics,
@@ -33,10 +42,10 @@ const WALL_HALF_H = WALL_HEIGHT / 2;
const STILL_SPEED_SQ = 0.05; const STILL_SPEED_SQ = 0.05;
const STILL_FRAMES = 18; const STILL_FRAMES = 18;
const MIN_VIEW_PX = 16;
const DEFAULT_DICE_FACE_TEXTURES = getDiceFaceTextureList(DEFAULT_ASSETS.dice); const DEFAULT_DICE_FACE_TEXTURES = getDiceFaceTextureList(DEFAULT_ASSETS.dice);
// 결과 판정: 로컬 법선이 월드 +Y에 가장 가까운 면
const DICE_FACES = [ const DICE_FACES = [
{ value: 1, localNormal: new Vector3(0, 1, 0) }, { value: 1, localNormal: new Vector3(0, 1, 0) },
{ value: 6, localNormal: new Vector3(0, -1, 0) }, { value: 6, localNormal: new Vector3(0, -1, 0) },
@@ -51,9 +60,7 @@ const _normal = new Vector3();
const WORLD_UP = new Vector3(0, 1, 0); const WORLD_UP = new Vector3(0, 1, 0);
export type DiceRollResult = { export type DiceRollResult = {
/** 이동에 쓰는 합 */
sum: number; sum: number;
/** 각 주사위 윗면 */
faces: number[]; faces: number[];
}; };
@@ -248,6 +255,7 @@ function RapierDiceExample({
faceUrlSets, faceUrlSets,
floorColor, floorColor,
floorImage, floorImage,
canvasKey,
}: { }: {
diceRefs: React.RefObject<RapierRigidBody | null>[]; diceRefs: React.RefObject<RapierRigidBody | null>[];
diceCount: DiceCount; diceCount: DiceCount;
@@ -256,15 +264,18 @@ function RapierDiceExample({
faceUrlSets: string[][]; faceUrlSets: string[][];
floorColor: string; floorColor: string;
floorImage: string | null; floorImage: string | null;
canvasKey: number;
}) { }) {
const spawnX = diceCount === 2 ? [-0.85, 0.85] : [0]; const spawnX = diceCount === 2 ? [-0.85, 0.85] : [0];
return ( return (
<Canvas <Canvas
key={canvasKey}
orthographic orthographic
camera={{ position: [0, 20, 0.01], zoom: 1 }} camera={{ position: [0, 20, 0.01], zoom: 1 }}
className="h-full w-full" className="h-full w-full"
gl={{ alpha: true }} gl={{ alpha: true, antialias: true }}
resize={{ scroll: false, debounce: { scroll: 0, resize: 0 } }}
> >
<FitSquareFloor /> <FitSquareFloor />
<ambientLight intensity={0.85} /> <ambientLight intensity={0.85} />
@@ -282,7 +293,7 @@ function RapierDiceExample({
{spawnX.map((x, index) => ( {spawnX.map((x, index) => (
<RigidBody <RigidBody
key={`die-${index}-${diceCount}`} key={`die-${index}-${diceCount}-${canvasKey}`}
ref={diceRefs[index]} ref={diceRefs[index]}
type="dynamic" type="dynamic"
position={[x, 4, index === 0 ? 0 : 0.15]} position={[x, 4, index === 0 ? 0 : 0.15]}
@@ -290,7 +301,14 @@ function RapierDiceExample({
restitution={0.2} restitution={0.2}
friction={0.6} friction={0.6}
> >
<Suspense fallback={null}> <Suspense
fallback={
<mesh>
<boxGeometry args={[1, 1, 1]} />
<meshStandardMaterial color="#f8fafc" />
</mesh>
}
>
<DiceMesh <DiceMesh
key={faceUrlSets[index]?.join('|') ?? index} key={faceUrlSets[index]?.join('|') ?? index}
faceUrls={faceUrlSets[index] ?? DEFAULT_DICE_FACE_TEXTURES} faceUrls={faceUrlSets[index] ?? DEFAULT_DICE_FACE_TEXTURES}
@@ -310,9 +328,12 @@ function RapierDiceExample({
} }
function rollDice(body: RapierRigidBody | null) { function rollDice(body: RapierRigidBody | null) {
if (!body) return; if (!body) return false;
body.wakeUp(); body.wakeUp();
body.setTranslation({ x: body.translation().x, y: 4, z: body.translation().z }, true);
body.setLinvel({ x: 0, y: 0, z: 0 }, true);
body.setAngvel({ x: 0, y: 0, z: 0 }, true);
body.applyImpulse( body.applyImpulse(
{ x: (Math.random() - 0.5) * 8, y: 4 + Math.random() * 4, z: (Math.random() - 0.5) * 8 }, { x: (Math.random() - 0.5) * 8, y: 4 + Math.random() * 4, z: (Math.random() - 0.5) * 8 },
true, true,
@@ -321,6 +342,7 @@ function rollDice(body: RapierRigidBody | null) {
{ x: (Math.random() - 0.5) * 6, y: (Math.random() - 0.5) * 6, z: (Math.random() - 0.5) * 6 }, { x: (Math.random() - 0.5) * 6, y: (Math.random() - 0.5) * 6, z: (Math.random() - 0.5) * 6 },
true, true,
); );
return true;
} }
function formatResult(result: DiceRollResult | null) { function formatResult(result: DiceRollResult | null) {
@@ -329,16 +351,25 @@ function formatResult(result: DiceRollResult | null) {
return `결과: ${result.faces.join(' + ')} = ${result.sum}`; return `결과: ${result.faces.join(' + ')} = ${result.sum}`;
} }
export default function Dice({ export default memo(function Dice({
onRolled, onRolled,
disabled = false, disabled = false,
requireDiceQueue = false,
diceQueue = 0,
onConsumeDice,
}: { }: {
onRolled?: (result: DiceRollResult) => void; onRolled?: (result: DiceRollResult) => void;
disabled?: boolean; disabled?: boolean;
requireDiceQueue?: boolean;
diceQueue?: number;
onConsumeDice?: (count?: number) => Promise<{ ok: boolean; error?: string }>;
}) { }) {
const hostRef = useRef<HTMLDivElement>(null);
const diceRefA = useRef<RapierRigidBody>(null); const diceRefA = useRef<RapierRigidBody>(null);
const diceRefB = useRef<RapierRigidBody>(null); const diceRefB = useRef<RapierRigidBody>(null);
const diceRefs = [diceRefA, diceRefB]; const diceRefs = useMemo(() => [diceRefA, diceRefB], []);
const [view, setView] = useState({ w: 0, h: 0, gen: 0 });
const [rolling, setRolling] = useState(false); const [rolling, setRolling] = useState(false);
const [result, setResult] = useState<DiceRollResult | null>(null); const [result, setResult] = useState<DiceRollResult | null>(null);
const [diceCount, setDiceCount] = useState<DiceCount>(1); const [diceCount, setDiceCount] = useState<DiceCount>(1);
@@ -347,6 +378,7 @@ export default function Dice({
]); ]);
const [floorColor, setFloorColor] = useState(DEFAULT_DICE_FLOOR_COLOR); const [floorColor, setFloorColor] = useState(DEFAULT_DICE_FLOOR_COLOR);
const [floorImage, setFloorImage] = useState<string | null>(null); const [floorImage, setFloorImage] = useState<string | null>(null);
const [queueHint, setQueueHint] = useState<string | null>(null);
useEffect(() => { useEffect(() => {
const assets = getAssets(); const assets = getAssets();
@@ -360,6 +392,36 @@ export default function Dice({
setFloorImage(assets.diceFloorImage); setFloorImage(assets.diceFloorImage);
}, []); }, []);
// 칸 크기가 잡히기 전에 Canvas가 마운트되면 WebGL이 깨져 주사위가 안 보임
useEffect(() => {
const el = hostRef.current;
if (!el || typeof ResizeObserver === 'undefined') return;
const apply = (width: number, height: number) => {
const w = Math.floor(width);
const h = Math.floor(height);
setView((prev) => {
const ready = w >= MIN_VIEW_PX && h >= MIN_VIEW_PX;
const wasReady = prev.w >= MIN_VIEW_PX && prev.h >= MIN_VIEW_PX;
if (!ready) return { w, h, gen: prev.gen };
if (!wasReady) return { w, h, gen: prev.gen + 1 };
if (Math.abs(w - prev.w) > 4 || Math.abs(h - prev.h) > 4) {
return { w, h, gen: prev.gen + 1 };
}
return prev;
});
};
apply(el.clientWidth, el.clientHeight);
const ro = new ResizeObserver((entries) => {
const cr = entries[0]?.contentRect;
if (!cr) return;
apply(cr.width, cr.height);
});
ro.observe(el);
return () => ro.disconnect();
}, []);
const onSettled = useCallback( const onSettled = useCallback(
(next: DiceRollResult) => { (next: DiceRollResult) => {
setResult(next); setResult(next);
@@ -369,42 +431,91 @@ export default function Dice({
[onRolled], [onRolled],
); );
const busy = rolling || disabled; const canvasReady = view.w >= MIN_VIEW_PX && view.h >= MIN_VIEW_PX && view.gen > 0;
const busy =
rolling || disabled || !canvasReady || (requireDiceQueue && diceQueue <= 0);
return ( return (
<div className="relative h-full w-full" style={{ containerType: 'size' }}> <div className="relative h-full w-full min-h-0 min-w-0" style={{ containerType: 'size' }}>
<div className="absolute top-0 left-0 aspect-square w-[min(100%,100cqh)]"> <div
<RapierDiceExample ref={hostRef}
diceRefs={diceRefs} className="absolute top-0 left-0 aspect-square w-[min(100%,100cqh)] bg-sky-700/90"
diceCount={diceCount} >
rolling={rolling} {canvasReady ? (
onSettled={onSettled} <RapierDiceExample
faceUrlSets={faceUrlSets} diceRefs={diceRefs}
floorColor={floorColor} diceCount={diceCount}
floorImage={floorImage} rolling={rolling}
/> onSettled={onSettled}
faceUrlSets={faceUrlSets}
floorColor={floorColor}
floorImage={floorImage}
canvasKey={view.gen}
/>
) : (
<div className="flex h-full w-full items-center justify-center text-xs text-white/70">
주사위 준비 중…
</div>
)}
<button <button
type="button" type="button"
className="absolute bottom-2 left-2 z-10 rounded bg-black/70 px-3 py-1 text-sm text-white disabled:opacity-50" className="absolute bottom-2 left-2 z-10 rounded bg-black/70 px-3 py-1 text-sm text-white disabled:opacity-50"
disabled={busy} disabled={busy}
onClick={() => { onClick={() => {
setResult(null); void (async () => {
setRolling(true); setQueueHint(null);
for (let i = 0; i < diceCount; i++) { if (!canvasReady) {
rollDice(diceRefs[i].current); setQueueHint('주사위 준비 중…');
} return;
}
if (requireDiceQueue) {
if (!onConsumeDice) {
setQueueHint('주사위 큐 연동 오류');
return;
}
const consumed = await onConsumeDice(1);
if (!consumed.ok) {
setQueueHint(consumed.error || '남은 주사위 없음');
return;
}
}
// 물리 바디가 아직 없으면 한 프레임 뒤 재시도
const tryRoll = (attempt: number) => {
const bodies = Array.from({ length: diceCount }, (_, i) => diceRefs[i].current);
if (bodies.some((b) => !b)) {
if (attempt < 8) {
requestAnimationFrame(() => tryRoll(attempt + 1));
return;
}
setQueueHint('주사위 준비 중…');
setRolling(false);
return;
}
setResult(null);
setRolling(true);
for (const body of bodies) rollDice(body);
};
tryRoll(0);
})();
}} }}
> >
Roll Roll{requireDiceQueue ? ` (${diceQueue})` : ''}
</button> </button>
<div className="pointer-events-none absolute right-2 bottom-2 z-10 rounded bg-black/70 px-3 py-1 text-sm text-white"> <div className="pointer-events-none absolute right-2 bottom-2 z-10 rounded bg-black/70 px-3 py-1 text-sm text-white">
{rolling {queueHint
? '굴리는 중…' ? queueHint
: disabled : !canvasReady
? '이동 중…' ? '주사위 준비 중…'
: formatResult(result)} : rolling
? '굴리는 중…'
: disabled
? '이동 중…'
: requireDiceQueue && diceQueue <= 0
? '후원 대기 중…'
: formatResult(result)}
</div> </div>
</div> </div>
</div> </div>
); );
} });

View File

@@ -2,6 +2,7 @@
import { useCallback, useEffect, useRef, useState } from 'react'; import { useCallback, useEffect, useRef, useState } from 'react';
import Dice from './dice'; import Dice from './dice';
import ChatFeedPanel, { type ChatFeedItem } from './chat-feed';
import { Chessman } from './chessman'; import { Chessman } from './chessman';
import ChessmanPiece from './chessman-piece'; import ChessmanPiece from './chessman-piece';
import { applyLandEvent, type PlaneCell } from './cell-event'; import { applyLandEvent, type PlaneCell } from './cell-event';
@@ -20,7 +21,19 @@ function cellLabel(cell: PlaneCell | undefined, index: number) {
return index === 0 ? '시작' : cell.type; return index === 0 ? '시작' : cell.type;
} }
export default function DicePlane() { export default function DicePlane({
requireDiceQueue = false,
diceQueue = 0,
onConsumeDice,
chatFeed = [],
showChatFeed = false,
}: {
requireDiceQueue?: boolean;
diceQueue?: number;
onConsumeDice?: (count?: number) => Promise<{ ok: boolean; error?: string }>;
chatFeed?: ChatFeedItem[];
showChatFeed?: boolean;
}) {
const initial = getOrCreateBoardConfig(); const initial = getOrCreateBoardConfig();
const [planeSize, setPlaneSize] = useState({ const [planeSize, setPlaneSize] = useState({
width: initial.width, width: initial.width,
@@ -35,6 +48,11 @@ export default function DicePlane() {
const [chessmanSrc, setChessmanSrc] = useState('/chessman/default.png'); const [chessmanSrc, setChessmanSrc] = useState('/chessman/default.png');
const [hopKey, setHopKey] = useState(0); const [hopKey, setHopKey] = useState(0);
const [moving, setMoving] = useState(false); const [moving, setMoving] = useState(false);
const [chatOpen, setChatOpen] = useState(true);
useEffect(() => {
if (showChatFeed) setChatOpen(true);
}, [showChatFeed]);
const [landedLabel, setLandedLabel] = useState<string | null>(null); const [landedLabel, setLandedLabel] = useState<string | null>(null);
const [landedKey, setLandedKey] = useState(0); const [landedKey, setLandedKey] = useState(0);
const [statusText, setStatusText] = useState('시계방향'); const [statusText, setStatusText] = useState('시계방향');
@@ -225,13 +243,72 @@ export default function DicePlane() {
minWidth: 0, minWidth: 0,
minHeight: 0, minHeight: 0,
zIndex: 6, zIndex: 6,
position: 'relative',
}} }}
> >
<Dice onRolled={onDiceRolled} disabled={moving} /> <Dice
onRolled={onDiceRolled}
disabled={moving}
requireDiceQueue={requireDiceQueue}
diceQueue={diceQueue}
onConsumeDice={onConsumeDice}
/>
</div> </div>
{showChatFeed && (
<div
style={{
// 주사위 영역(왼쪽)과 겹치지 않는 안쪽 오른쪽 위 칸만 사용
gridColumn: `${Math.max(2 + diceSpan, planeSize.width - 2)} / ${planeSize.width}`,
gridRow: `2 / ${Math.min(4, planeSize.height)}`,
zIndex: 7,
minWidth: 0,
minHeight: 0,
display: 'flex',
flexDirection: 'column',
alignItems: 'stretch',
gap: 4,
padding: 4,
boxSizing: 'border-box',
overflow: 'hidden',
}}
>
<label
style={{
alignSelf: 'flex-end',
display: 'inline-flex',
alignItems: 'center',
gap: 5,
margin: 0,
padding: '3px 7px',
borderRadius: 7,
background: 'rgba(0,0,0,0.55)',
color: '#fff',
fontSize: 11,
fontWeight: 600,
cursor: 'pointer',
userSelect: 'none',
flexShrink: 0,
}}
>
<input
type="checkbox"
checked={chatOpen}
onChange={(e) => setChatOpen(e.target.checked)}
/>
채팅
</label>
{chatOpen && (
<div style={{ minHeight: 0, flex: 1, overflow: 'hidden' }}>
<ChatFeedPanel items={chatFeed} visible compact />
</div>
)}
</div>
)}
</div> </div>
<div className="pointer-events-none absolute top-3 right-3 z-20 rounded bg-black/65 px-3 py-1 text-sm text-white"> <div className="pointer-events-none absolute bottom-3 left-3 z-20 rounded bg-black/65 px-3 py-1 text-sm text-white">
{statusText} {statusText}
{islandTurnsLeft > 0 ? ` · 무인도 ${islandTurnsLeft}턴` : ''} {islandTurnsLeft > 0 ? ` · 무인도 ${islandTurnsLeft}턴` : ''}
</div> </div>

View File

@@ -1,13 +1,21 @@
'use client'; 'use client';
import { useEffect, useState } from 'react'; import { Suspense, useEffect, useState } from 'react';
import Link from 'next/link'; import Link from 'next/link';
import { useSearchParams } from 'next/navigation';
import DicePlane from './diceplane'; import DicePlane from './diceplane';
import { DEFAULT_ASSETS, getAssets } from './asset-storage'; import { DEFAULT_ASSETS, getAssets } from './asset-storage';
import { useRoom } from '@/lib/rooms/client';
export default function GamePage() { function GamePageInner() {
const searchParams = useSearchParams();
const roomId = searchParams.get('roomId');
const [backgroundSrc, setBackgroundSrc] = useState(DEFAULT_ASSETS.background); const [backgroundSrc, setBackgroundSrc] = useState(DEFAULT_ASSETS.background);
const [ready, setReady] = useState(false); const [ready, setReady] = useState(false);
const [simAmount, setSimAmount] = useState(1000);
const { room, error, consumeDice, simulateDonation } = useRoom(roomId);
const chzzkOn = Boolean(room?.settings.chzzkEnabled);
const manualMode = Boolean(roomId) && room != null && !chzzkOn;
useEffect(() => { useEffect(() => {
setBackgroundSrc(getAssets().background); setBackgroundSrc(getAssets().background);
@@ -28,16 +36,91 @@ export default function GamePage() {
)} )}
<div className="absolute inset-0 z-0 bg-black/25" aria-hidden /> <div className="absolute inset-0 z-0 bg-black/25" aria-hidden />
<Link <div className="absolute top-3 left-3 z-40 flex flex-col items-start gap-2">
href="/" <Link
className="absolute top-3 left-3 z-40 rounded bg-black/70 px-3 py-1.5 text-sm text-white hover:bg-black/85" href="/"
> className="rounded bg-black/70 px-3 py-1.5 text-sm text-white hover:bg-black/85"
설정으로 >
</Link> 홈
</Link>
{roomId && chzzkOn && (
<div className="max-w-[min(100vw-2rem,20rem)] rounded-xl bg-black/75 px-3 py-2 text-xs text-white">
<p className="font-semibold">주사위 큐: {room?.diceQueue ?? '…'}</p>
{room?.settings.channelId && (
<p className="mt-1 break-all font-mono text-[10px] text-white/50">
채널 ID: {room.settings.channelId}
</p>
)}
{room && (
<p className="mt-1 text-white/70">
{room.channelName || room.settings.channelId || '—'} · {room.chatStatus}
{` · ${room.settings.cheesePerDice}원/${
room.settings.multiplyByCheese
? `배수${room.settings.maxMultiplier > 0 ? `≤${room.settings.maxMultiplier}` : ''}`
: '1회'
}`}
</p>
)}
{error && <p className="mt-1 text-red-300">{error}</p>}
{room?.chatError && <p className="mt-1 text-red-300">{room.chatError}</p>}
{room?.lastDonations?.[0] && (
<p className="mt-1 text-amber-200">
최근: {room.lastDonations[0].donatorNickname}{' '}
{room.lastDonations[0].payAmount}원 → +{room.lastDonations[0].diceAdded}
</p>
)}
<div className="mt-2 flex items-center gap-1">
<input
type="number"
min={1}
value={simAmount}
onChange={(e) => setSimAmount(Number(e.target.value) || 1)}
className="w-24 rounded border border-white/20 bg-black/50 px-2 py-1 text-white"
/>
<button
type="button"
className="rounded bg-white/15 px-2 py-1 hover:bg-white/25"
onClick={() => void simulateDonation(simAmount).catch(() => undefined)}
>
후원 시뮬
</button>
</div>
</div>
)}
{manualMode && (
<div className="max-w-[min(100vw-2rem,20rem)] rounded-xl bg-black/75 px-3 py-2 text-xs text-white">
<p className="font-semibold">수동 모드</p>
<p className="mt-1 text-white/70">
치지직·채팅 연동 없음 · 주사위는 자유롭게 굴릴 수 있습니다.
</p>
{error && <p className="mt-1 text-red-300">{error}</p>}
</div>
)}
</div>
<div className="relative z-10 h-full w-full"> <div className="relative z-10 h-full w-full">
<DicePlane /> <DicePlane
requireDiceQueue={chzzkOn}
diceQueue={room?.diceQueue ?? 0}
onConsumeDice={consumeDice}
showChatFeed={chzzkOn}
chatFeed={chzzkOn ? room?.chatFeed ?? [] : []}
/>
</div> </div>
</div> </div>
); );
} }
export default function GamePage() {
return (
<Suspense
fallback={
<div className="flex h-screen items-center justify-center bg-black text-white">
불러오는 중…
</div>
}
>
<GamePageInner />
</Suspense>
);
}

View File

@@ -1,31 +1,6 @@
'use client'; import { redirect } from 'next/navigation';
import Link from 'next/link'; /** /main 은 / 로 통합되었습니다. */
import { useRouter } from 'next/navigation'; export default function MainRedirect() {
redirect('/');
export default function MainPage() {
const router = useRouter();
return (
<div className="flex min-h-screen flex-col items-center justify-center gap-6 bg-[#140f1c] text-white">
<h1 className="text-4xl font-bold">주루마블!</h1>
<div className="flex flex-wrap items-center justify-center gap-3">
<button
type="button"
className="rounded-md bg-amber-500 px-4 py-2 font-semibold text-stone-950 hover:bg-amber-400"
onClick={() => {
router.push('/game');
}}
>
시작하기
</button>
<Link
href="/"
className="rounded-md bg-white/10 px-4 py-2 text-sm hover:bg-white/20"
>
커스텀 설정
</Link>
</div>
</div>
);
} }

View File

@@ -1,6 +1,6 @@
'use client'; 'use client';
import Link from 'next/link'; import { useRouter } from 'next/navigation';
import { useEffect, useRef, useState } from 'react'; import { useEffect, useRef, useState } from 'react';
import { import {
ASSET_ASPECT, ASSET_ASPECT,
@@ -316,6 +316,7 @@ function BoardEditor({
} }
export default function Home() { export default function Home() {
const router = useRouter();
const [assets, setAssets] = useState<DrinkmarbleAssets>(DEFAULT_ASSETS); const [assets, setAssets] = useState<DrinkmarbleAssets>(DEFAULT_ASSETS);
const [board, setBoard] = useState<BoardConfig | null>(null); const [board, setBoard] = useState<BoardConfig | null>(null);
const [ready, setReady] = useState(false); const [ready, setReady] = useState(false);
@@ -323,6 +324,13 @@ export default function Home() {
const [busy, setBusy] = useState(false); const [busy, setBusy] = useState(false);
const packInputRef = useRef<HTMLInputElement>(null); const packInputRef = useRef<HTMLInputElement>(null);
const [roomCheesePerDice, setRoomCheesePerDice] = useState(1000);
const [roomMultiplyByCheese, setRoomMultiplyByCheese] = useState(true);
const [roomMaxMultiplier, setRoomMaxMultiplier] = useState(10);
const [joinChannelInput, setJoinChannelInput] = useState('');
const [roomBusy, setRoomBusy] = useState(false);
const [roomError, setRoomError] = useState<string | null>(null);
const reload = () => { const reload = () => {
setAssets(getAssets()); setAssets(getAssets());
setBoard(getOrCreateBoardConfig()); setBoard(getOrCreateBoardConfig());
@@ -333,6 +341,67 @@ export default function Home() {
setReady(true); setReady(true);
}, []); }, []);
const roomCheeseOptions = () => ({
cheesePerDice: roomCheesePerDice,
multiplyByCheese: roomMultiplyByCheese,
maxMultiplier: roomMultiplyByCheese ? roomMaxMultiplier : 0,
});
const joinByChzzkId = async () => {
const value = joinChannelInput.trim();
if (!value) {
setRoomError('치지직 채널 ID 또는 라이브 URL을 입력하세요.');
return;
}
try {
setRoomBusy(true);
setRoomError(null);
const res = await fetch('/api/rooms/join', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({
channelIdOrUrl: value,
...roomCheeseOptions(),
}),
});
const json = await res.json();
if (!res.ok) {
setRoomError(json.error || '룸을 찾을 수 없습니다.');
if (json.room?.id) {
router.push(`/game?roomId=${json.room.id}`);
}
return;
}
router.push(`/game?roomId=${json.room.id}`);
} catch (e) {
setRoomError(e instanceof Error ? e.message : '룸 입장에 실패했습니다.');
} finally {
setRoomBusy(false);
}
};
const enterWithoutIntegration = async () => {
try {
setRoomBusy(true);
setRoomError(null);
const res = await fetch('/api/rooms', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({}),
});
const json = await res.json();
if (!res.ok) {
setRoomError(json.error || '룸 생성에 실패했습니다.');
return;
}
router.push(`/game?roomId=${json.room.id}`);
} catch (e) {
setRoomError(e instanceof Error ? e.message : '입장에 실패했습니다.');
} finally {
setRoomBusy(false);
}
};
const save = async ( const save = async (
kind: 'background' | 'chessman' | 'diceFloor' | { slot: DiceSlot; face: DiceFace }, kind: 'background' | 'chessman' | 'diceFloor' | { slot: DiceSlot; face: DiceFace },
file: File, file: File,
@@ -390,23 +459,110 @@ export default function Home() {
return ( return (
<div className="min-h-screen bg-[#1c1224] text-white"> <div className="min-h-screen bg-[#1c1224] text-white">
<div className="mx-auto flex min-h-screen max-w-3xl flex-col gap-8 px-6 py-10"> <div className="mx-auto flex min-h-screen max-w-3xl flex-col gap-8 px-6 py-10">
<header className="flex flex-col items-start gap-4 sm:flex-row sm:items-end sm:justify-between"> <header className="flex w-full flex-col items-stretch gap-5">
<div> <div className="w-full">
<p className="text-sm text-white/60">온라인 주루마블</p> {/*<p className="text-sm text-white/60">온라인 주루마블</p>*/}
<h1 className="mt-1 text-4xl font-bold tracking-tight">Drinkmarble</h1> <h1 className="relative mt-1 inline-block w-full text-center text-4xl font-bold tracking-tight">
<p className="mt-2 max-w-md text-sm text-white/65"> <span className="relative inline-block pr-12">
이미지와 판 칸 설정은 서버가 아니라 이 브라우저 localStorage에만 저장됩니다. 온라인 주루마블!
<span className="pointer-events-none absolute bottom-1 left-full -ml-0.5 whitespace-nowrap text-[11px] font-normal tracking-normal text-white/35">
by kimyu.
</span>
</span>
</h1>
<br></br>
<p className="border-b border-white/10 w-full"></p>
<p className="mt-2 w-full text-sm text-white/65">
이미지와 판 칸 설정은 서버가 아니라 이 브라우저에만 저장됩니다.
처음이면 칸은 랜덤으로 채워집니다. 처음이면 칸은 랜덤으로 채워집니다.
</p> </p>
</div> </div>
<Link
href="/game"
className="inline-flex items-center justify-center rounded-full bg-amber-500 px-6 py-3 text-base font-semibold text-stone-950 transition hover:bg-amber-400"
>
게임 시작
</Link>
</header> </header>
<section className="flex flex-col gap-4 rounded-2xl border border-white/10 bg-white/5 p-5">
<div>
<h2 className="text-lg font-semibold">룸 입장</h2>
<p className="mt-1 text-[11px] text-white/50">
치즈 규칙을 정한 뒤, 치지직 채널로 입장하세요. 룸이 없으면 자동으로 만들어집니다.
</p>
</div>
<div className="grid gap-3 sm:grid-cols-2">
<label className="flex flex-col gap-1 text-sm">
<span className="text-white/70">몇 치즈(원)마다 주사위 1개</span>
<input
type="number"
min={1}
step={100}
value={roomCheesePerDice}
onChange={(e) => setRoomCheesePerDice(Number(e.target.value) || 1)}
className="rounded-lg border border-white/15 bg-black/40 px-3 py-2"
/>
</label>
<label className="flex items-center gap-2 self-end pb-2 text-sm">
<input
type="checkbox"
checked={roomMultiplyByCheese}
onChange={(e) => setRoomMultiplyByCheese(e.target.checked)}
className="h-4 w-4"
/>
<span>배수 누적 (금액 ÷ 기준만큼 주사위)</span>
</label>
{roomMultiplyByCheese && (
<label className="flex flex-col gap-1 text-sm sm:col-span-2">
<span className="text-white/70">최대 배수 (한 후원당 최대 주사위)</span>
<input
type="number"
min={1}
step={1}
value={roomMaxMultiplier}
onChange={(e) => setRoomMaxMultiplier(Math.max(1, Number(e.target.value) || 1))}
className="rounded-lg border border-white/15 bg-black/40 px-3 py-2"
/>
<span className="text-[11px] text-white/45">
예: 기준 {roomCheesePerDice}원 · 최대 {roomMaxMultiplier}배 → 한 번에 최대{' '}
{roomMaxMultiplier}개
</span>
</label>
)}
</div>
<div className="flex flex-wrap items-end gap-2 border-t border-white/10 pt-3">
<label className="flex min-w-[220px] flex-1 flex-col gap-1 text-sm">
<span className="text-white/70">치지직 채널 ID로 입장</span>
<input
type="text"
placeholder="채널ID 또는 https://chzzk.naver.com/live/…"
value={joinChannelInput}
onChange={(e) => setJoinChannelInput(e.target.value)}
className="rounded-lg border border-white/15 bg-black/40 px-3 py-2 text-sm"
/>
</label>
<button
type="button"
disabled={roomBusy || !joinChannelInput.trim()}
onClick={() => void joinByChzzkId()}
className="rounded-full bg-violet-600 px-4 py-2.5 text-sm font-semibold text-white hover:bg-violet-500 disabled:opacity-50"
>
{roomBusy ? '처리 중…' : '입장'}
</button>
</div>
<button
type="button"
disabled={roomBusy}
onClick={() => void enterWithoutIntegration()}
className="self-start rounded-full bg-white/15 px-4 py-2.5 text-sm text-white hover:bg-white/25 disabled:opacity-50"
>
연동 없이 입장
<span className="ml-1 text-white/50">(채팅·치지직 없음 · 수동 굴림)</span>
</button>
{roomError && (
<p className="rounded-lg bg-red-900/70 px-3 py-2 text-sm">{roomError}</p>
)}
</section>
{!ready || !board ? ( {!ready || !board ? (
<p className="text-white/50">불러오는 중…</p> <p className="text-white/50">불러오는 중…</p>
) : ( ) : (

135
lib/chzzk/channel.ts Normal file
View File

@@ -0,0 +1,135 @@
/** 치지직 라이브/채널 URL에서 channelId 추출 */
export function parseChzzkChannelId(input: string): string | null {
const raw = input.trim();
if (!raw) return null;
// 해시만 붙여 넣은 경우
if (/^[a-f0-9]{32}$/i.test(raw)) return raw.toLowerCase();
try {
const url = new URL(raw.startsWith('http') ? raw : `https://${raw}`);
if (!url.hostname.includes('chzzk.naver.com')) return null;
const parts = url.pathname.split('/').filter(Boolean);
// /live/{id} | /{id} | /channel/{id}
const liveIdx = parts.indexOf('live');
if (liveIdx >= 0 && parts[liveIdx + 1]) {
const id = parts[liveIdx + 1];
return /^[a-f0-9]{32}$/i.test(id) ? id.toLowerCase() : null;
}
const channelIdx = parts.indexOf('channel');
if (channelIdx >= 0 && parts[channelIdx + 1]) {
const id = parts[channelIdx + 1];
return /^[a-f0-9]{32}$/i.test(id) ? id.toLowerCase() : null;
}
if (parts[0] && /^[a-f0-9]{32}$/i.test(parts[0])) {
return parts[0].toLowerCase();
}
} catch {
return null;
}
return null;
}
const CHZZK_API = 'https://api.chzzk.naver.com';
const GAME_API = 'https://comm-api.game.naver.com/nng_main';
const DEFAULT_HEADERS = {
Accept: 'application/json',
'User-Agent':
'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/122.0.0.0 Safari/537.36',
Origin: 'https://chzzk.naver.com',
Referer: 'https://chzzk.naver.com/',
};
async function getJson<T>(url: string): Promise<T> {
const res = await fetch(url, {
headers: DEFAULT_HEADERS,
cache: 'no-store',
});
if (!res.ok) {
throw new Error(`치지직 API 오류 (${res.status})`);
}
return (await res.json()) as T;
}
export type ChannelInfo = {
channelId: string;
channelName: string | null;
};
export async function fetchChannelInfo(channelId: string): Promise<ChannelInfo> {
const data = await getJson<{
content?: { channelId?: string; channelName?: string };
}>(`${CHZZK_API}/service/v1/channels/${channelId}`);
return {
channelId: data.content?.channelId || channelId,
channelName: data.content?.channelName ?? null,
};
}
export type LiveChatInfo = {
chatChannelId: string;
liveTitle: string | null;
status: string | null;
};
/** 방송 중일 때 chatChannelId를 얻는다. */
export async function fetchLiveChatInfo(channelId: string): Promise<LiveChatInfo> {
// polling live-status 우선
try {
const status = await getJson<{
content?: { chatChannelId?: string; status?: string; liveTitle?: string };
}>(`${CHZZK_API}/polling/v2/channels/${channelId}/live-status`);
if (status.content?.chatChannelId) {
return {
chatChannelId: status.content.chatChannelId,
liveTitle: status.content.liveTitle ?? null,
status: status.content.status ?? null,
};
}
} catch {
// fallback below
}
const detail = await getJson<{
content?: { chatChannelId?: string; liveTitle?: string; status?: string };
}>(`${CHZZK_API}/service/v3/channels/${channelId}/live-detail`);
if (!detail.content?.chatChannelId) {
throw new Error('방송이 꺼져 있거나 chatChannelId를 찾지 못했습니다.');
}
return {
chatChannelId: detail.content.chatChannelId,
liveTitle: detail.content.liveTitle ?? null,
status: detail.content.status ?? null,
};
}
export async function fetchChatAccessToken(chatChannelId: string): Promise<string> {
const data = await getJson<{
code?: number;
message?: string;
content?: { accessToken?: string };
}>(
`${GAME_API}/v1/chats/access-token?channelId=${encodeURIComponent(chatChannelId)}&chatType=STREAMING`,
);
if (data.code === 42601) {
throw new Error('연령 제한 방송이라 익명 채팅 토큰을 받을 수 없습니다.');
}
const token = data.content?.accessToken;
if (!token) {
throw new Error(data.message || '채팅 accessToken을 받지 못했습니다.');
}
return token;
}
export function chatServerUrl(chatChannelId: string) {
const sum = chatChannelId
.split('')
.map((c) => c.charCodeAt(0))
.reduce((a, b) => a + b, 0);
const serverId = (Math.abs(sum) % 9) + 1;
return `wss://kr-ss${serverId}.chat.naver.com/chat`;
}

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import WebSocket from 'ws';
import {
chatServerUrl,
fetchChannelInfo,
fetchChatAccessToken,
fetchLiveChatInfo,
} from './channel';
import {
addChatMessage,
addDiceFromDonation,
clearChatFeed,
getRoom,
getRoomViewerCount,
hasSeenDonationKey,
markSeenDonationKey,
notifyRoom,
setRoomMeta,
} from '../rooms/store';
const ChatCmd = {
PING: 0,
PONG: 10000,
CONNECT: 100,
CONNECTED: 10100,
REQUEST_RECENT_CHAT: 5101,
RECENT_CHAT: 15101,
CHAT: 93101,
DONATION: 93102,
} as const;
const ChatType = {
TEXT: 1,
DONATION: 10,
SUBSCRIPTION: 11,
} as const;
type SessionHandle = {
roomId: string;
ws: WebSocket;
chatChannelId: string;
sid: string | null;
pingTimer: ReturnType<typeof setTimeout> | null;
pollTimer: ReturnType<typeof setInterval> | null;
closed: boolean;
/** 이번 연결에서 이미 피드에 넣은 메시지 키 */
seenMessageKeys: Set<string>;
};
const SEEN_KEYS_MAX = 800;
const RECENT_CHAT_COUNT = 50;
const globalForSessions = globalThis as typeof globalThis & {
__drinkmarbleChatSessions?: Map<string, SessionHandle>;
};
function getSessions() {
if (!globalForSessions.__drinkmarbleChatSessions) {
globalForSessions.__drinkmarbleChatSessions = new Map();
}
return globalForSessions.__drinkmarbleChatSessions;
}
function clearPing(handle: SessionHandle) {
if (handle.pingTimer) clearTimeout(handle.pingTimer);
handle.pingTimer = null;
}
function schedulePing(handle: SessionHandle) {
clearPing(handle);
handle.pingTimer = setTimeout(() => {
if (handle.closed || handle.ws.readyState !== WebSocket.OPEN) return;
handle.ws.send(JSON.stringify({ cmd: ChatCmd.PING, ver: '2' }));
schedulePing(handle);
}, 20000);
}
function parseMaybeJson<T>(value: unknown): T | null {
if (value == null) return null;
if (typeof value === 'object') return value as T;
if (typeof value !== 'string') return null;
try {
return JSON.parse(value) as T;
} catch {
return null;
}
}
function messageTimeMs(chat: Record<string, unknown>): number | null {
const raw = chat.msgTime ?? chat.messageTime;
const n = typeof raw === 'string' ? Number(raw) : Number(raw);
if (!Number.isFinite(n) || n <= 0) return null;
return n;
}
function messageKey(
chat: Record<string, unknown>,
kind: 'donation' | 'chat',
): string | null {
const id = chat.msgUid ?? chat.messageId ?? null;
if (id != null && String(id).length > 0) {
return `${kind}:${String(id)}`;
}
const time = messageTimeMs(chat);
const profile = parseMaybeJson<{ nickname?: string; userIdHash?: string }>(
chat.profile,
);
const extras = parseMaybeJson<{ payAmount?: number }>(chat.extras);
const who = profile?.userIdHash || profile?.nickname || '';
const msg = String(chat.msg ?? chat.content ?? '');
if (time == null && !who && !msg) return null;
if (kind === 'donation') {
return `donation:${time ?? 0}:${who}:${Number(extras?.payAmount ?? 0)}:${msg}`;
}
return `chat:${time ?? 0}:${who}:${msg}`;
}
function rememberMessageKey(handle: SessionHandle, key: string | null): boolean {
if (!key) return true;
if (handle.seenMessageKeys.has(key)) return false;
handle.seenMessageKeys.add(key);
if (handle.seenMessageKeys.size > SEEN_KEYS_MAX) {
const oldest = handle.seenMessageKeys.values().next().value;
if (oldest != null) handle.seenMessageKeys.delete(oldest);
}
return true;
}
function handleDonationBody(
roomId: string,
handle: SessionHandle,
chat: Record<string, unknown>,
isRecent: boolean,
): boolean {
const key = messageKey(chat, 'donation');
if (!rememberMessageKey(handle, key)) return false;
const extras = parseMaybeJson<{
payAmount?: number;
donationType?: string;
}>(chat.extras);
const profile = parseMaybeJson<{ nickname?: string }>(chat.profile);
const payAmount = Number(extras?.payAmount ?? 0);
if (!Number.isFinite(payAmount) || payAmount <= 0) return false;
// 히스토리 후원: 피드에만 표시하고, 이미 본 것으로 표시해 재적용 방지
if (isRecent) {
if (key) markSeenDonationKey(roomId, key);
addDiceFromDonation(roomId, {
payAmount,
donatorNickname: profile?.nickname,
donationText: String(chat.msg ?? chat.content ?? ''),
applyDice: false,
});
return true;
}
if (key && hasSeenDonationKey(roomId, key)) {
return false;
}
if (key) markSeenDonationKey(roomId, key);
addDiceFromDonation(roomId, {
payAmount,
donatorNickname: profile?.nickname,
donationText: String(chat.msg ?? chat.content ?? ''),
applyDice: true,
});
return true;
}
function handleChatBody(
roomId: string,
handle: SessionHandle,
chat: Record<string, unknown>,
): boolean {
const key = messageKey(chat, 'chat');
if (!rememberMessageKey(handle, key)) return false;
const profile = parseMaybeJson<{ nickname?: string }>(chat.profile);
const message = String(chat.msg ?? chat.content ?? '').trim();
if (!message) return false;
addChatMessage(roomId, {
nickname: profile?.nickname,
message,
});
return true;
}
function processMessageList(
roomId: string,
handle: SessionHandle,
body: Record<string, unknown> | unknown[] | undefined,
cmd: number,
) {
const isRecent = cmd === ChatCmd.RECENT_CHAT;
const list = Array.isArray(body)
? body
: Array.isArray((body as { messageList?: unknown[] })?.messageList)
? ((body as { messageList: unknown[] }).messageList)
: body
? [body]
: [];
let changed = false;
for (const item of list) {
if (!item || typeof item !== 'object') continue;
const chat = item as Record<string, unknown>;
const type = Number(chat.msgTypeCode ?? chat.messageTypeCode ?? 0);
if (cmd === ChatCmd.DONATION || type === ChatType.DONATION) {
if (handleDonationBody(roomId, handle, chat, isRecent)) changed = true;
} else if (
type === ChatType.TEXT ||
type === ChatType.SUBSCRIPTION ||
!type
) {
if (handleChatBody(roomId, handle, chat)) changed = true;
}
}
// 최근 채팅 50개를 메시지마다 SSE로 보내면 주사위 Canvas가 깨질 수 있어 한 번만 알림
if (changed) notifyRoom(roomId);
}
function requestRecentChat(handle: SessionHandle) {
if (
handle.closed ||
!handle.sid ||
handle.ws.readyState !== WebSocket.OPEN
) {
return;
}
handle.ws.send(
JSON.stringify({
ver: '2',
cmd: ChatCmd.REQUEST_RECENT_CHAT,
svcid: 'game',
cid: handle.chatChannelId,
sid: handle.sid,
tid: 2,
bdy: { recentMessageCount: RECENT_CHAT_COUNT },
}),
);
}
function onSocketMessage(roomId: string, handle: SessionHandle, raw: WebSocket.RawData) {
let json: {
cmd?: number;
bdy?: unknown;
};
try {
json = JSON.parse(String(raw));
} catch {
return;
}
const cmd = json.cmd;
const body = json.bdy as Record<string, unknown> | unknown[] | undefined;
if (cmd === ChatCmd.CONNECTED) {
const sid =
body && !Array.isArray(body) && typeof body.sid === 'string'
? body.sid
: null;
handle.sid = sid;
handle.seenMessageKeys.clear();
clearChatFeed(roomId);
setRoomMeta(roomId, { chatStatus: 'connected', chatError: null });
notifyRoom(roomId);
schedulePing(handle);
requestRecentChat(handle);
return;
}
if (cmd === ChatCmd.PING) {
if (handle.ws.readyState === WebSocket.OPEN) {
handle.ws.send(JSON.stringify({ cmd: ChatCmd.PONG, ver: '2' }));
}
return;
}
if (
cmd === ChatCmd.CHAT ||
cmd === ChatCmd.DONATION ||
cmd === ChatCmd.RECENT_CHAT
) {
processMessageList(roomId, handle, body, cmd ?? 0);
schedulePing(handle);
}
}
async function openSocket(roomId: string, channelId: string): Promise<SessionHandle> {
const live = await fetchLiveChatInfo(channelId);
const accessToken = await fetchChatAccessToken(live.chatChannelId);
const url = chatServerUrl(live.chatChannelId);
setRoomMeta(roomId, {
chatChannelId: live.chatChannelId,
chatStatus: 'connecting',
chatError: null,
});
notifyRoom(roomId);
const ws = new WebSocket(url, {
headers: {
Origin: 'https://chzzk.naver.com',
'User-Agent':
'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/122.0.0.0 Safari/537.36',
},
});
const handle: SessionHandle = {
roomId,
ws,
chatChannelId: live.chatChannelId,
sid: null,
pingTimer: null,
pollTimer: null,
closed: false,
seenMessageKeys: new Set(),
};
await new Promise<void>((resolve, reject) => {
const timer = setTimeout(() => {
reject(new Error('채팅 웹소켓 연결 시간 초과'));
}, 12000);
ws.on('open', () => {
ws.send(
JSON.stringify({
ver: '2',
cmd: ChatCmd.CONNECT,
svcid: 'game',
cid: live.chatChannelId,
tid: 1,
bdy: {
uid: null,
devType: 2001,
accTkn: accessToken,
auth: 'READ',
},
}),
);
});
ws.on('message', (data) => {
try {
const json = JSON.parse(String(data)) as { cmd?: number };
if (json.cmd === ChatCmd.CONNECTED) {
clearTimeout(timer);
onSocketMessage(roomId, handle, data);
resolve();
return;
}
} catch {
// fallthrough
}
onSocketMessage(roomId, handle, data);
});
ws.on('error', (err) => {
clearTimeout(timer);
reject(err instanceof Error ? err : new Error('웹소켓 오류'));
});
ws.on('close', () => {
handle.closed = true;
clearPing(handle);
if (handle.pollTimer) clearInterval(handle.pollTimer);
const current = getSessions().get(roomId);
if (current === handle) {
getSessions().delete(roomId);
setRoomMeta(roomId, { chatStatus: 'disconnected' });
notifyRoom(roomId);
}
});
});
// chatChannelId 변경 폴링 (방송 재시작 대응)
handle.pollTimer = setInterval(() => {
void (async () => {
try {
const next = await fetchLiveChatInfo(channelId);
if (next.chatChannelId && next.chatChannelId !== handle.chatChannelId) {
await disconnectRoomChat(roomId);
await connectRoomChat(roomId);
}
} catch {
// ignore poll errors
}
})();
}, 30000);
getSessions().set(roomId, handle);
return handle;
}
export function isRoomChatLive(roomId: string) {
const handle = getSessions().get(roomId);
return Boolean(
handle &&
!handle.closed &&
handle.ws.readyState === WebSocket.OPEN &&
handle.sid,
);
}
const globalForDisconnect = globalThis as typeof globalThis & {
__drinkmarbleChatDisconnectTimers?: Map<string, ReturnType<typeof setTimeout>>;
};
function getDisconnectTimers() {
if (!globalForDisconnect.__drinkmarbleChatDisconnectTimers) {
globalForDisconnect.__drinkmarbleChatDisconnectTimers = new Map();
}
return globalForDisconnect.__drinkmarbleChatDisconnectTimers;
}
/** 빠른 재입장 시 이전 leave가 새 연결을 끊지 않도록 예약 해제 */
export function cancelScheduledDisconnectRoomChat(roomId: string) {
const timers = getDisconnectTimers();
const t = timers.get(roomId);
if (!t) return;
clearTimeout(t);
timers.delete(roomId);
}
/**
* 시청자가 0이 되어도 바로 끊지 않고 잠시 대기.
* 그 사이 재입장하면 채팅 세션을 유지한다.
*/
export function scheduleDisconnectRoomChat(roomId: string, delayMs = 4000) {
cancelScheduledDisconnectRoomChat(roomId);
const timers = getDisconnectTimers();
const t = setTimeout(() => {
timers.delete(roomId);
if (getRoomViewerCount(roomId) > 0) return;
void disconnectRoomChat(roomId);
}, delayMs);
timers.set(roomId, t);
}
/** 살아 있으면 유지(최근 채팅만 재요청), 아니면 재연결 */
export async function ensureRoomChat(roomId: string) {
cancelScheduledDisconnectRoomChat(roomId);
const room = getRoom(roomId);
if (!room) throw new Error('방을 찾을 수 없습니다.');
if (!room.settings.chzzkEnabled) {
throw new Error('이 방은 치지직 연동이 꺼져 있습니다.');
}
if (isRoomChatLive(roomId)) {
const handle = getSessions().get(roomId);
if (handle) requestRecentChat(handle);
setRoomMeta(roomId, { chatStatus: 'connected', chatError: null });
notifyRoom(roomId);
return;
}
await connectRoomChat(roomId);
}
export async function connectRoomChat(roomId: string) {
cancelScheduledDisconnectRoomChat(roomId);
const room = getRoom(roomId);
if (!room) throw new Error('방을 찾을 수 없습니다.');
if (!room.settings.chzzkEnabled) {
throw new Error('이 방은 치지직 연동이 꺼져 있습니다.');
}
const channelId = room.settings.channelId;
if (!channelId) throw new Error('channelId가 없습니다.');
await disconnectRoomChat(roomId);
try {
const info = await fetchChannelInfo(channelId);
setRoomMeta(roomId, { channelName: info.channelName, chatStatus: 'connecting' });
notifyRoom(roomId);
await openSocket(roomId, channelId);
} catch (e) {
const message = e instanceof Error ? e.message : '채팅 연결 실패';
setRoomMeta(roomId, { chatStatus: 'error', chatError: message });
notifyRoom(roomId);
throw e instanceof Error ? e : new Error(message);
}
}
export async function disconnectRoomChat(roomId: string) {
cancelScheduledDisconnectRoomChat(roomId);
const handle = getSessions().get(roomId);
if (!handle) {
setRoomMeta(roomId, { chatStatus: 'disconnected' });
notifyRoom(roomId);
return;
}
handle.closed = true;
clearPing(handle);
if (handle.pollTimer) clearInterval(handle.pollTimer);
getSessions().delete(roomId);
try {
handle.ws.close();
} catch {
// ignore
}
setRoomMeta(roomId, { chatStatus: 'disconnected' });
notifyRoom(roomId);
}

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'use client';
import { useCallback, useEffect, useState } from 'react';
export type PublicRoomState = {
id: string;
settings: {
chzzkEnabled: boolean;
liveUrl: string;
channelId: string | null;
cheesePerDice: number;
multiplyByCheese: boolean;
maxMultiplier: number;
};
diceQueue: number;
channelName: string | null;
chatChannelId: string | null;
chatStatus: 'idle' | 'connecting' | 'connected' | 'error' | 'disconnected';
chatError: string | null;
lastDonations: Array<{
id: string;
at: number;
payAmount: number;
diceAdded: number;
donatorNickname: string;
donationText?: string;
simulated?: boolean;
}>;
chatFeed: Array<{
id: string;
at: number;
nickname: string;
message: string;
kind: 'chat' | 'donation';
payAmount?: number;
}>;
};
export function useRoom(roomId: string | null) {
const [room, setRoom] = useState<PublicRoomState | null>(null);
const [error, setError] = useState<string | null>(null);
useEffect(() => {
if (!roomId) return;
const clientId =
typeof crypto !== 'undefined' && 'randomUUID' in crypto
? crypto.randomUUID()
: `c-${Date.now()}-${Math.random().toString(16).slice(2)}`;
void fetch(`/api/rooms/${roomId}`)
.then((r) => r.json())
.then((j) => {
if (j.room) setRoom(j.room as PublicRoomState);
else setError(j.error || '방을 불러오지 못했습니다.');
})
.catch(() => setError('방을 불러오지 못했습니다.'));
const es = new EventSource(
`/api/rooms/${roomId}/events?clientId=${encodeURIComponent(clientId)}`,
);
es.addEventListener('room', (ev) => {
try {
setRoom(JSON.parse((ev as MessageEvent).data) as PublicRoomState);
setError(null);
} catch {
// ignore
}
});
es.onerror = () => {
// keep last state; browser will retry SSE
};
const leave = () => {
try {
const payload = JSON.stringify({ clientId });
if (typeof navigator !== 'undefined' && navigator.sendBeacon) {
navigator.sendBeacon(
`/api/rooms/${roomId}/leave`,
new Blob([payload], { type: 'application/json' }),
);
} else {
void fetch(`/api/rooms/${roomId}/leave`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: payload,
keepalive: true,
});
}
} catch {
// ignore
}
};
window.addEventListener('pagehide', leave);
return () => {
window.removeEventListener('pagehide', leave);
es.close();
leave();
};
}, [roomId]);
const consumeDice = useCallback(
async (count = 1) => {
if (!roomId) return { ok: true as const };
const res = await fetch(`/api/rooms/${roomId}/consume-dice`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ count }),
});
const json = await res.json();
if (!res.ok) {
return {
ok: false as const,
error: (json.error as string) || '주사위를 소모할 수 없습니다.',
};
}
setRoom(json.room as PublicRoomState);
return { ok: true as const };
},
[roomId],
);
const simulateDonation = useCallback(
async (payAmount: number) => {
if (!roomId) return;
const res = await fetch(`/api/rooms/${roomId}/simulate-donation`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ payAmount }),
});
const json = await res.json();
if (!res.ok) throw new Error(json.error || '시뮬레이션 실패');
setRoom(json.room as PublicRoomState);
},
[roomId],
);
return { room, error, consumeDice, simulateDonation };
}

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import { randomUUID } from 'crypto';
export type RoomSettings = {
/** 치지직 채팅 연동 사용 */
chzzkEnabled: boolean;
/** 라이브/채널 URL 원문 */
liveUrl: string;
channelId: string | null;
/** 이 원(치즈)당 주사위 1개 */
cheesePerDice: number;
/** true면 floor(금액/기준), false면 기준 이상 시 1개 */
multiplyByCheese: boolean;
/**
* 배수 누적 시 한 번 후원으로 쌓을 수 있는 최대 주사위 수.
* 0 이하면 제한 없음.
*/
maxMultiplier: number;
};
export type DonationLogItem = {
id: string;
at: number;
payAmount: number;
diceAdded: number;
donatorNickname: string;
donationText?: string;
simulated?: boolean;
};
export type ChatFeedItem = {
id: string;
at: number;
nickname: string;
message: string;
kind: 'chat' | 'donation';
/** 후원일 때 치즈(원) */
payAmount?: number;
};
export type RoomRecord = {
id: string;
createdAt: number;
settings: RoomSettings;
diceQueue: number;
channelName: string | null;
chatChannelId: string | null;
chatStatus: 'idle' | 'connecting' | 'connected' | 'error' | 'disconnected';
chatError: string | null;
lastDonations: DonationLogItem[];
chatFeed: ChatFeedItem[];
/** 이미 반영한 치지직 후원 메시지 키 (재연결 시 중복 방지) */
seenDonationKeys: Set<string>;
};
export type PublicRoomState = {
id: string;
settings: RoomSettings;
diceQueue: number;
channelName: string | null;
chatChannelId: string | null;
chatStatus: RoomRecord['chatStatus'];
chatError: string | null;
lastDonations: DonationLogItem[];
chatFeed: ChatFeedItem[];
};
type RoomStore = {
rooms: Map<string, RoomRecord>;
/** 룸별 접속 클라이언트 ID 집합 */
viewers: Map<string, Set<string>>;
};
const globalForRooms = globalThis as typeof globalThis & {
__drinkmarbleChatRooms?: RoomStore;
};
function getStore(): RoomStore {
if (!globalForRooms.__drinkmarbleChatRooms) {
globalForRooms.__drinkmarbleChatRooms = {
rooms: new Map(),
viewers: new Map(),
};
}
if (!globalForRooms.__drinkmarbleChatRooms.viewers) {
globalForRooms.__drinkmarbleChatRooms.viewers = new Map();
}
return globalForRooms.__drinkmarbleChatRooms;
}
export function createRoom(input: {
chzzkEnabled: boolean;
liveUrl?: string;
channelId?: string | null;
cheesePerDice?: number;
multiplyByCheese?: boolean;
maxMultiplier?: number;
}): RoomRecord {
const room: RoomRecord = {
id: randomUUID(),
createdAt: Date.now(),
settings: {
chzzkEnabled: Boolean(input.chzzkEnabled),
liveUrl: input.liveUrl?.trim() || '',
channelId: input.channelId ?? null,
cheesePerDice: Math.max(1, Math.trunc(input.cheesePerDice ?? 1000)),
multiplyByCheese: input.multiplyByCheese !== false,
maxMultiplier: Math.max(0, Math.trunc(input.maxMultiplier ?? 0)),
},
diceQueue: 0,
channelName: null,
chatChannelId: null,
chatStatus: 'idle',
chatError: null,
lastDonations: [],
chatFeed: [],
seenDonationKeys: new Set(),
};
getStore().rooms.set(room.id, room);
return room;
}
export function getRoom(roomId: string) {
return getStore().rooms.get(roomId) ?? null;
}
/** 치지직 channelId로 기존 룸 찾기 (가장 최근 생성된 것) */
export function findRoomByChannelId(channelId: string): RoomRecord | null {
const id = channelId.trim().toLowerCase();
if (!id) return null;
let latest: RoomRecord | null = null;
for (const room of getStore().rooms.values()) {
if (room.settings.channelId?.toLowerCase() !== id) continue;
if (!latest || room.createdAt > latest.createdAt) latest = room;
}
return latest;
}
export function setRoomMeta(
roomId: string,
patch: Partial<
Pick<RoomRecord, 'channelName' | 'chatChannelId' | 'chatStatus' | 'chatError'>
>,
) {
const room = getRoom(roomId);
if (!room) return null;
Object.assign(room, patch);
return room;
}
export function calcDiceFromDonation(payAmount: number, settings: RoomSettings) {
const amount = Math.max(0, Math.trunc(payAmount));
const unit = Math.max(1, settings.cheesePerDice);
if (amount < unit) return 0;
if (!settings.multiplyByCheese) return 1;
let dice = Math.floor(amount / unit);
const max = Math.max(0, Math.trunc(settings.maxMultiplier ?? 0));
if (max > 0) dice = Math.min(dice, max);
return dice;
}
export function hasSeenDonationKey(roomId: string, key: string) {
const room = getRoom(roomId);
if (!room || !key) return false;
if (!room.seenDonationKeys) room.seenDonationKeys = new Set();
return room.seenDonationKeys.has(key);
}
export function markSeenDonationKey(roomId: string, key: string) {
const room = getRoom(roomId);
if (!room || !key) return;
if (!room.seenDonationKeys) room.seenDonationKeys = new Set();
room.seenDonationKeys.add(key);
// 삽입 순서 기준 오래된 키부터 정리
while (room.seenDonationKeys.size > 800) {
const oldest = room.seenDonationKeys.values().next().value;
if (oldest == null) break;
room.seenDonationKeys.delete(oldest);
}
}
export function clearChatFeed(roomId: string) {
const room = getRoom(roomId);
if (!room) return null;
room.chatFeed = [];
return room;
}
export function addDiceFromDonation(
roomId: string,
input: {
payAmount: number;
donatorNickname?: string;
donationText?: string;
simulated?: boolean;
/** false면 피드/로그만 남기고 주사위 큐에는 넣지 않음 (최근 채팅 히스토리용) */
applyDice?: boolean;
},
) {
const room = getRoom(roomId);
if (!room) return null;
const applyDice = input.applyDice !== false;
const diceAdded = applyDice
? calcDiceFromDonation(input.payAmount, room.settings)
: 0;
if (diceAdded > 0) room.diceQueue += diceAdded;
const nickname = input.donatorNickname?.trim() || '익명';
const payAmount = Math.max(0, Math.trunc(input.payAmount));
const log: DonationLogItem = {
id: randomUUID(),
at: Date.now(),
payAmount,
diceAdded,
donatorNickname: nickname,
donationText: input.donationText,
simulated: input.simulated,
};
room.lastDonations = [log, ...room.lastDonations].slice(0, 20);
appendChatFeed(room, {
nickname,
message: input.donationText?.trim() || '치즈 후원',
kind: 'donation',
payAmount,
});
return { room, diceAdded };
}
export function addChatMessage(
roomId: string,
input: { nickname?: string; message: string },
) {
const room = getRoom(roomId);
if (!room) return null;
const message = input.message?.trim();
if (!message) return room;
appendChatFeed(room, {
nickname: input.nickname?.trim() || '익명',
message,
kind: 'chat',
});
return room;
}
function appendChatFeed(
room: RoomRecord,
item: Omit<ChatFeedItem, 'id' | 'at'>,
) {
const entry: ChatFeedItem = {
id: randomUUID(),
at: Date.now(),
...item,
};
room.chatFeed = [...room.chatFeed, entry].slice(-60);
}
export function consumeDice(roomId: string, count = 1) {
const room = getRoom(roomId);
if (!room) return null;
const n = Math.max(1, Math.trunc(count));
if (room.diceQueue < n) return null;
room.diceQueue -= n;
return room;
}
export function toPublicRoom(room: RoomRecord): PublicRoomState {
return {
id: room.id,
settings: { ...room.settings },
diceQueue: room.diceQueue,
channelName: room.channelName,
chatChannelId: room.chatChannelId,
chatStatus: room.chatStatus,
chatError: room.chatError,
lastDonations: room.lastDonations,
chatFeed: room.chatFeed,
};
}
type RoomListener = (room: PublicRoomState) => void;
const globalForListeners = globalThis as typeof globalThis & {
__drinkmarbleChatRoomListeners?: Map<string, Set<RoomListener>>;
};
function getListeners() {
if (!globalForListeners.__drinkmarbleChatRoomListeners) {
globalForListeners.__drinkmarbleChatRoomListeners = new Map();
}
return globalForListeners.__drinkmarbleChatRoomListeners;
}
export function subscribeRoom(roomId: string, listener: RoomListener) {
const map = getListeners();
let set = map.get(roomId);
if (!set) {
set = new Set();
map.set(roomId, set);
}
set.add(listener);
return () => {
set!.delete(listener);
if (set!.size === 0) map.delete(roomId);
};
}
export function notifyRoom(roomId: string) {
const room = getRoom(roomId);
if (!room) return;
const state = toPublicRoom(room);
const set = getListeners().get(roomId);
if (!set) return;
for (const listener of set) {
try {
listener(state);
} catch {
// ignore
}
}
}
export function getRoomViewerCount(roomId: string) {
return getStore().viewers.get(roomId)?.size ?? 0;
}
/** 클라이언트 입장. 같은 clientId면 한 번만 집계 */
export function addRoomViewer(roomId: string, clientId: string) {
const store = getStore();
if (!store.rooms.has(roomId) || !clientId) return 0;
let set = store.viewers.get(roomId);
if (!set) {
set = new Set();
store.viewers.set(roomId, set);
}
set.add(clientId);
return set.size;
}
/**
* 클라이언트 퇴장. 이미 빠진 clientId면 no-op.
* viewer가 0이 되면 emptied=true (채팅 끊어도 됨).
*/
export function removeRoomViewer(roomId: string, clientId: string) {
const store = getStore();
const set = store.viewers.get(roomId);
if (!set || !clientId) {
return { viewers: set?.size ?? 0, emptied: !set || set.size === 0 };
}
set.delete(clientId);
if (set.size === 0) {
store.viewers.delete(roomId);
return { viewers: 0, emptied: true };
}
return { viewers: set.size, emptied: false };
}

31
logs/build.log Normal file
View File

@@ -0,0 +1,31 @@
> drinkmarble@0.1.0 build
> next build
▲ Next.js 16.3.3 (Turbopack)
⚠ Warning: Next.js ignored package-lock.json in /home/kimyu because it is outside the current Git repository (/home/kimyu/workspace/nextjs/drinkmarble).
To use this directory, set `turbopack.root` in your Next.js config.
✓ Running next.config.ts took 25ms
Creating an optimized production build ...
✓ Compiled successfully in 3.6s
Running TypeScript ...
Finished TypeScript in 2.6s ...
Collecting page data using 7 workers ...
Generating static pages using 7 workers (0/6) ...
Generating static pages using 7 workers (1/6)
Generating static pages using 7 workers (2/6)
Generating static pages using 7 workers (4/6)
✓ Generating static pages using 7 workers (6/6) in 677ms
Finalizing page optimization ...
Route (app)
┌ ○ /
├ ○ /_not-found
├ ○ /game
└ ○ /main
○ (Static) prerendered as static content

26
logs/drinkmarble.log Normal file
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@@ -0,0 +1,26 @@
> drinkmarble@0.1.0 start
> next start -p 13000
▲ Next.js 16.3.3
- Local: http://localhost:13000
- Network: http://172.30.1.31:13000
✓ Ready in 149ms
⚠ Warning: Next.js ignored package-lock.json in /home/kimyu because it is outside the current Git repository (/home/kimyu/workspace/nextjs/drinkmarble).
To use this directory, set `outputFileTracingRoot` in your Next.js config.
✓ Running next.config.ts took 30ms
Error: Could not find a production build in the '.next' directory. Try building your app with 'next build' before starting the production server. https://nextjs.org/docs/messages/production-start-no-build-id
at ignore-listed frames
> drinkmarble@0.1.0 start
> next start -p 13000
▲ Next.js 16.3.3
- Local: http://localhost:13000
- Network: http://172.30.1.31:13000
✓ Ready in 151ms
⚠ Warning: Next.js ignored package-lock.json in /home/kimyu because it is outside the current Git repository (/home/kimyu/workspace/nextjs/drinkmarble).
To use this directory, set `outputFileTracingRoot` in your Next.js config.
✓ Running next.config.ts took 30ms

1
logs/drinkmarble.pid Normal file
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@@ -0,0 +1 @@
2448360

33
package-lock.json generated
View File

@@ -16,13 +16,15 @@
"react": "19.2.8", "react": "19.2.8",
"react-dom": "19.2.8", "react-dom": "19.2.8",
"three": "^0.185.1", "three": "^0.185.1",
"three.js": "^0.77.0" "three.js": "^0.77.0",
"ws": "^8.21.3"
}, },
"devDependencies": { "devDependencies": {
"@tailwindcss/postcss": "^4", "@tailwindcss/postcss": "^4",
"@types/node": "^20", "@types/node": "^20",
"@types/react": "^19", "@types/react": "^19",
"@types/react-dom": "^19", "@types/react-dom": "^19",
"@types/ws": "^8.18.1",
"eslint": "^9", "eslint": "^9",
"eslint-config-next": "16.3.3", "eslint-config-next": "16.3.3",
"tailwindcss": "^4", "tailwindcss": "^4",
@@ -1744,6 +1746,15 @@
"resolved": "https://registry.npmjs.org/@types/webxr/-/webxr-0.5.24.tgz", "resolved": "https://registry.npmjs.org/@types/webxr/-/webxr-0.5.24.tgz",
"integrity": "sha512-h8fgEd/DpoS9CBrjEQXR+dIDraopAEfu4wYVNY2tEPwk60stPWhvZMf4Foo5FakuQ7HFZoa8WceaWFervK2Ovg==" "integrity": "sha512-h8fgEd/DpoS9CBrjEQXR+dIDraopAEfu4wYVNY2tEPwk60stPWhvZMf4Foo5FakuQ7HFZoa8WceaWFervK2Ovg=="
}, },
"node_modules/@types/ws": {
"version": "8.18.1",
"resolved": "https://registry.npmjs.org/@types/ws/-/ws-8.18.1.tgz",
"integrity": "sha512-ThVF6DCVhA8kUGy+aazFQ4kXQ7E1Ty7A3ypFOe0IcJV8O/M511G99AW24irKrW56Wt44yG9+ij8FaqoBGkuBXg==",
"dev": true,
"dependencies": {
"@types/node": "*"
}
},
"node_modules/@typescript-eslint/eslint-plugin": { "node_modules/@typescript-eslint/eslint-plugin": {
"version": "8.68.0", "version": "8.68.0",
"resolved": "https://registry.npmjs.org/@typescript-eslint/eslint-plugin/-/eslint-plugin-8.68.0.tgz", "resolved": "https://registry.npmjs.org/@typescript-eslint/eslint-plugin/-/eslint-plugin-8.68.0.tgz",
@@ -6940,6 +6951,26 @@
"node": ">=0.10.0" "node": ">=0.10.0"
} }
}, },
"node_modules/ws": {
"version": "8.21.3",
"resolved": "https://registry.npmjs.org/ws/-/ws-8.21.3.tgz",
"integrity": "sha512-201TZ/kPWxoPr/OKWjquZR1SWKXcvxdH+e1xrx89b3YbmzLMFCLfnaG1HFIgWzJOEWZ7MvpK++odZufgYR50Rw==",
"engines": {
"node": ">=10.0.0"
},
"peerDependencies": {
"bufferutil": "^4.0.1",
"utf-8-validate": ">=5.0.2"
},
"peerDependenciesMeta": {
"bufferutil": {
"optional": true
},
"utf-8-validate": {
"optional": true
}
}
},
"node_modules/yallist": { "node_modules/yallist": {
"version": "3.1.1", "version": "3.1.1",
"resolved": "https://registry.npmjs.org/yallist/-/yallist-3.1.1.tgz", "resolved": "https://registry.npmjs.org/yallist/-/yallist-3.1.1.tgz",

View File

@@ -17,13 +17,15 @@
"react": "19.2.8", "react": "19.2.8",
"react-dom": "19.2.8", "react-dom": "19.2.8",
"three": "^0.185.1", "three": "^0.185.1",
"three.js": "^0.77.0" "three.js": "^0.77.0",
"ws": "^8.21.3"
}, },
"devDependencies": { "devDependencies": {
"@tailwindcss/postcss": "^4", "@tailwindcss/postcss": "^4",
"@types/node": "^20", "@types/node": "^20",
"@types/react": "^19", "@types/react": "^19",
"@types/react-dom": "^19", "@types/react-dom": "^19",
"@types/ws": "^8.18.1",
"eslint": "^9", "eslint": "^9",
"eslint-config-next": "16.3.3", "eslint-config-next": "16.3.3",
"tailwindcss": "^4", "tailwindcss": "^4",