치지직 채팅창 인식 추가 및 주사위 횟수 증가 추가.

This commit is contained in:
kimyu
2026-09-16 02:21:39 +09:00
parent 171a4e19f6
commit 7c402dfd8f
22 changed files with 2133 additions and 90 deletions

View File

@@ -1,13 +1,21 @@
'use client';
import { useEffect, useState } from 'react';
import { Suspense, useEffect, useState } from 'react';
import Link from 'next/link';
import { useSearchParams } from 'next/navigation';
import DicePlane from './diceplane';
import { DEFAULT_ASSETS, getAssets } from './asset-storage';
import { useRoom } from '@/lib/rooms/client';
export default function GamePage() {
function GamePageInner() {
const searchParams = useSearchParams();
const roomId = searchParams.get('roomId');
const [backgroundSrc, setBackgroundSrc] = useState(DEFAULT_ASSETS.background);
const [ready, setReady] = useState(false);
const [simAmount, setSimAmount] = useState(1000);
const { room, error, consumeDice, simulateDonation } = useRoom(roomId);
const chzzkOn = Boolean(room?.settings.chzzkEnabled);
const manualMode = Boolean(roomId) && room != null && !chzzkOn;
useEffect(() => {
setBackgroundSrc(getAssets().background);
@@ -28,16 +36,91 @@ export default function GamePage() {
)}
<div className="absolute inset-0 z-0 bg-black/25" aria-hidden />
<Link
href="/"
className="absolute top-3 left-3 z-40 rounded bg-black/70 px-3 py-1.5 text-sm text-white hover:bg-black/85"
>
설정으로
</Link>
<div className="absolute top-3 left-3 z-40 flex flex-col items-start gap-2">
<Link
href="/"
className="rounded bg-black/70 px-3 py-1.5 text-sm text-white hover:bg-black/85"
>
홈
</Link>
{roomId && chzzkOn && (
<div className="max-w-[min(100vw-2rem,20rem)] rounded-xl bg-black/75 px-3 py-2 text-xs text-white">
<p className="font-semibold">주사위 큐: {room?.diceQueue ?? '…'}</p>
{room?.settings.channelId && (
<p className="mt-1 break-all font-mono text-[10px] text-white/50">
채널 ID: {room.settings.channelId}
</p>
)}
{room && (
<p className="mt-1 text-white/70">
{room.channelName || room.settings.channelId || '—'} · {room.chatStatus}
{` · ${room.settings.cheesePerDice}원/${
room.settings.multiplyByCheese
? `배수${room.settings.maxMultiplier > 0 ? `≤${room.settings.maxMultiplier}` : ''}`
: '1회'
}`}
</p>
)}
{error && <p className="mt-1 text-red-300">{error}</p>}
{room?.chatError && <p className="mt-1 text-red-300">{room.chatError}</p>}
{room?.lastDonations?.[0] && (
<p className="mt-1 text-amber-200">
최근: {room.lastDonations[0].donatorNickname}{' '}
{room.lastDonations[0].payAmount}원 → +{room.lastDonations[0].diceAdded}
</p>
)}
<div className="mt-2 flex items-center gap-1">
<input
type="number"
min={1}
value={simAmount}
onChange={(e) => setSimAmount(Number(e.target.value) || 1)}
className="w-24 rounded border border-white/20 bg-black/50 px-2 py-1 text-white"
/>
<button
type="button"
className="rounded bg-white/15 px-2 py-1 hover:bg-white/25"
onClick={() => void simulateDonation(simAmount).catch(() => undefined)}
>
후원 시뮬
</button>
</div>
</div>
)}
{manualMode && (
<div className="max-w-[min(100vw-2rem,20rem)] rounded-xl bg-black/75 px-3 py-2 text-xs text-white">
<p className="font-semibold">수동 모드</p>
<p className="mt-1 text-white/70">
치지직·채팅 연동 없음 · 주사위는 자유롭게 굴릴 수 있습니다.
</p>
{error && <p className="mt-1 text-red-300">{error}</p>}
</div>
)}
</div>
<div className="relative z-10 h-full w-full">
<DicePlane />
<DicePlane
requireDiceQueue={chzzkOn}
diceQueue={room?.diceQueue ?? 0}
onConsumeDice={consumeDice}
showChatFeed={chzzkOn}
chatFeed={chzzkOn ? room?.chatFeed ?? [] : []}
/>
</div>
</div>
);
}
export default function GamePage() {
return (
<Suspense
fallback={
<div className="flex h-screen items-center justify-center bg-black text-white">
불러오는 중…
</div>
}
>
<GamePageInner />
</Suspense>
);
}