치지직 앱으로 연동하고, 연동 확인된 ID만 접속할 수 있도록 수정, 개발용으로는 채널ID를 수동으로 접속할 수 있도록 변경.
최초 추천 고정 배치 추가.
This commit is contained in:
16
app/api/auth/logout/route.ts
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16
app/api/auth/logout/route.ts
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@@ -0,0 +1,16 @@
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import { NextResponse } from 'next/server';
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import { AUTH_COOKIE } from '@/lib/auth/session';
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export const runtime = 'nodejs';
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export async function POST() {
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const res = NextResponse.json({ ok: true });
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res.cookies.set(AUTH_COOKIE, '', {
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httpOnly: true,
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secure: process.env.NODE_ENV === 'production',
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sameSite: 'lax',
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path: '/',
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maxAge: 0,
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});
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return res;
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}
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19
app/api/auth/session/route.ts
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19
app/api/auth/session/route.ts
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@@ -0,0 +1,19 @@
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import { NextResponse } from 'next/server';
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import { authModePublic } from '@/lib/auth/room-access';
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import { readAuthSession } from '@/lib/auth/session';
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export const runtime = 'nodejs';
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export async function GET() {
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const session = await readAuthSession();
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return NextResponse.json({
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...authModePublic(),
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session: session
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? {
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channelId: session.channelId,
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channelName: session.channelName,
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exp: session.exp,
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}
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: null,
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});
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}
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112
app/api/chzzk/callback/route.ts
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112
app/api/chzzk/callback/route.ts
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@@ -0,0 +1,112 @@
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import { NextResponse } from 'next/server';
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import { getPublicOrigin } from '@/lib/auth/public-origin';
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import {
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AUTH_COOKIE,
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OAUTH_STATE_COOKIE,
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authCookieOptions,
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createAuthSession,
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parseOAuthStateCookie,
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serializeAuthSession,
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} from '@/lib/auth/session';
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import {
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exchangeAuthorizationCode,
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fetchAuthedUser,
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revokeToken,
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} from '@/lib/chzzk/oauth';
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import {
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cancelScheduledDisconnectRoomChat,
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ensureRoomChat,
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} from '@/lib/chzzk/chat-session';
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import {
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createRoom,
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findRoomByChannelId,
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getRoom,
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} from '@/lib/rooms/store';
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export const runtime = 'nodejs';
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function homeRedirect(origin: string, error?: string) {
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const url = new URL('/', origin);
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if (error) url.searchParams.set('authError', error);
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else url.searchParams.set('auth', 'ok');
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return url;
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}
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/**
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* 치지직 OAuth 콜백.
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* 채널 ID 확인 → 우리 세션 쿠키만 저장 → 치지직 토큰 폐기 → 룸 입장
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*/
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export async function GET(request: Request) {
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const url = new URL(request.url);
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const origin = getPublicOrigin(request);
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const code = url.searchParams.get('code') || '';
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const state = url.searchParams.get('state') || '';
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const stateCookie = request.headers
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.get('cookie')
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?.match(/(?:^|;\s*)drinkmarble_oauth_state=([^;]+)/)?.[1];
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const decodedState = stateCookie
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? parseOAuthStateCookie(decodeURIComponent(stateCookie))
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: null;
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if (!code || !state || !decodedState || decodedState.state !== state) {
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const res = NextResponse.redirect(
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homeRedirect(origin, '로그인 검증에 실패했습니다. 다시 시도해 주세요.'),
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);
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res.cookies.delete(OAUTH_STATE_COOKIE);
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return res;
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}
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let accessToken: string | null = null;
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let refreshToken: string | null = null;
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try {
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const tokens = await exchangeAuthorizationCode(code, state);
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accessToken = tokens.accessToken;
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refreshToken = tokens.refreshToken;
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const user = await fetchAuthedUser(accessToken);
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const session = createAuthSession(user.channelId, user.channelName);
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// 치지직 토큰은 저장하지 않고 즉시 폐기
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await revokeToken(accessToken, 'access_token');
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if (refreshToken) await revokeToken(refreshToken, 'refresh_token');
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accessToken = null;
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refreshToken = null;
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let room = findRoomByChannelId(user.channelId);
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if (!room) {
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room = createRoom({
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chzzkEnabled: true,
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liveUrl: `https://chzzk.naver.com/live/${user.channelId}`,
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channelId: user.channelId,
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cheesePerDice: decodedState.cheesePerDice,
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multiplyByCheese: decodedState.multiplyByCheese,
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maxMultiplier: decodedState.maxMultiplier,
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});
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}
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cancelScheduledDisconnectRoomChat(room.id);
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try {
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await ensureRoomChat(room.id);
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} catch {
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// 방송 중이 아니어도 세션·룸은 유지하고 게임으로 보냄
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}
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// room.id = 서버 룸 UUID (게임 URL용)
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// user.channelId = 치지직 채널 (세션·room.settings.channelId에 보관)
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const roomId = getRoom(room.id)?.id ?? room.id;
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const res = NextResponse.redirect(new URL(`/game?roomId=${roomId}`, origin));
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res.cookies.set(AUTH_COOKIE, serializeAuthSession(session), authCookieOptions());
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res.cookies.delete(OAUTH_STATE_COOKIE);
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return res;
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} catch (e) {
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if (accessToken) await revokeToken(accessToken, 'access_token');
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if (refreshToken) await revokeToken(refreshToken, 'refresh_token');
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const message =
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e instanceof Error ? e.message : '치지직 로그인에 실패했습니다.';
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const res = NextResponse.redirect(homeRedirect(origin, message));
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res.cookies.delete(OAUTH_STATE_COOKIE);
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return res;
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}
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}
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44
app/api/chzzk/login/route.ts
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44
app/api/chzzk/login/route.ts
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@@ -0,0 +1,44 @@
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import { NextResponse } from 'next/server';
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import { isChzzkOAuthConfigured } from '@/lib/auth/mode';
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import {
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createOAuthState,
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OAUTH_STATE_COOKIE,
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authCookieOptions,
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} from '@/lib/auth/session';
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import { buildChzzkLoginUrl } from '@/lib/chzzk/oauth';
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export const runtime = 'nodejs';
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/**
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* 치지직 로그인 시작.
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* 쿼리로 치즈 설정을 넘기면 콜백에서 바로 룸 입장에 사용한다.
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*/
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export async function GET(request: Request) {
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if (!isChzzkOAuthConfigured()) {
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return NextResponse.json(
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{
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error:
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'치지직 OAuth가 설정되지 않았습니다. CHZZK_CLIENT_ID / CHZZK_CLIENT_SECRET / CHZZK_REDIRECT_URI 를 확인해 주세요.',
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},
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{ status: 503 },
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);
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}
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const url = new URL(request.url);
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const cheesePerDice = Number(url.searchParams.get('cheesePerDice') || 1000);
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const multiplyByCheese = url.searchParams.get('multiplyByCheese') !== '0';
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const maxMultiplier = Number(url.searchParams.get('maxMultiplier') || 0);
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const { state, sealed } = createOAuthState({
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cheesePerDice: Number.isFinite(cheesePerDice) ? cheesePerDice : 1000,
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multiplyByCheese,
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maxMultiplier: Number.isFinite(maxMultiplier) ? maxMultiplier : 0,
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});
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const res = NextResponse.redirect(buildChzzkLoginUrl(state));
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res.cookies.set(OAUTH_STATE_COOKIE, sealed, {
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...authCookieOptions(600),
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maxAge: 600,
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});
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return res;
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}
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31
app/api/rooms/[roomId]/add-dice/route.ts
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31
app/api/rooms/[roomId]/add-dice/route.ts
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@@ -0,0 +1,31 @@
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import { NextResponse } from 'next/server';
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import { assertChannelRoomAccess } from '@/lib/auth/room-access';
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import { addDice, getRoom, notifyRoom, toPublicRoom } from '@/lib/rooms/store';
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export const runtime = 'nodejs';
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type Params = { params: Promise<{ roomId: string }> };
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export async function POST(request: Request, { params }: Params) {
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const { roomId } = await params;
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const room = getRoom(roomId);
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if (!room) {
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return NextResponse.json({ error: '방을 찾을 수 없습니다.' }, { status: 404 });
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}
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const access = await assertChannelRoomAccess(room, request);
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if (!access.ok) return access.response;
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const body = (await request.json().catch(() => ({}))) as { count?: number };
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const count = Number(body.count ?? 1);
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if (!Number.isFinite(count) || count < 1) {
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return NextResponse.json({ error: 'count는 1 이상이어야 합니다.' }, { status: 400 });
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}
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const updated = addDice(roomId, count);
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if (!updated) {
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return NextResponse.json({ error: '처리 실패' }, { status: 500 });
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}
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notifyRoom(roomId);
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return NextResponse.json({ room: toPublicRoom(updated) });
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}
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@@ -1,4 +1,5 @@
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import { NextResponse } from 'next/server';
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import { assertChannelRoomAccess } from '@/lib/auth/room-access';
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import {
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consumeDice,
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getRoom,
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@@ -17,6 +18,9 @@ export async function POST(request: Request, { params }: Params) {
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return NextResponse.json({ error: '방을 찾을 수 없습니다.' }, { status: 404 });
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}
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const access = await assertChannelRoomAccess(room, request);
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if (!access.ok) return access.response;
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const body = (await request.json().catch(() => ({}))) as { count?: number };
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const count = Math.max(1, Math.trunc(body.count ?? 1));
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@@ -2,6 +2,7 @@ import {
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cancelScheduledDisconnectRoomChat,
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scheduleDisconnectRoomChat,
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} from '@/lib/chzzk/chat-session';
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import { assertChannelRoomAccess } from '@/lib/auth/room-access';
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import {
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addRoomViewer,
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getRoom,
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@@ -26,6 +27,9 @@ export async function GET(request: Request, { params }: Params) {
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});
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}
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const access = await assertChannelRoomAccess(room, request);
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if (!access.ok) return access.response;
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const clientId =
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new URL(request.url).searchParams.get('clientId')?.trim() ||
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crypto.randomUUID();
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@@ -40,14 +44,12 @@ export async function GET(request: Request, { params }: Params) {
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presenceHeld = false;
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const { emptied } = removeRoomViewer(roomId, clientId);
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if (emptied) {
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// 즉시 끊지 않음 — 빠른 재입장과 경쟁하지 않도록 유예
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scheduleDisconnectRoomChat(roomId);
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}
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};
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const stream = new ReadableStream({
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start(controller) {
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// 재입장 시 예약된 disconnect 취소
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cancelScheduledDisconnectRoomChat(roomId);
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addRoomViewer(roomId, clientId);
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presenceHeld = true;
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@@ -1,15 +1,18 @@
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import { NextResponse } from 'next/server';
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import { assertChannelRoomAccess } from '@/lib/auth/room-access';
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import { getRoom, toPublicRoom } from '@/lib/rooms/store';
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export const runtime = 'nodejs';
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type Params = { params: Promise<{ roomId: string }> };
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export async function GET(_request: Request, { params }: Params) {
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export async function GET(request: Request, { params }: Params) {
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const { roomId } = await params;
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const room = getRoom(roomId);
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if (!room) {
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return NextResponse.json({ error: '방을 찾을 수 없습니다.' }, { status: 404 });
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}
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const access = await assertChannelRoomAccess(room, request);
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if (!access.ok) return access.response;
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return NextResponse.json({ room: toPublicRoom(room) });
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}
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@@ -1,4 +1,5 @@
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import { NextResponse } from 'next/server';
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import { assertChannelRoomAccess } from '@/lib/auth/room-access';
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import {
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addDiceFromDonation,
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getRoom,
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@@ -17,6 +18,9 @@ export async function POST(request: Request, { params }: Params) {
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return NextResponse.json({ error: '방을 찾을 수 없습니다.' }, { status: 404 });
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}
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const access = await assertChannelRoomAccess(room, request);
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if (!access.ok) return access.response;
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const body = (await request.json().catch(() => ({}))) as {
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payAmount?: number;
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donatorNickname?: string;
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@@ -1,5 +1,11 @@
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import { NextResponse } from 'next/server';
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import { parseChzzkChannelId } from '@/lib/chzzk/channel';
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import {
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allowChannelIdJoin,
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isChzzkOAuthConfigured,
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requireChzzkLoginForChannelRooms,
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} from '@/lib/auth/mode';
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import { getRequestAuthSession } from '@/lib/auth/room-access';
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import {
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cancelScheduledDisconnectRoomChat,
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ensureRoomChat,
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@@ -15,7 +21,8 @@ export const runtime = 'nodejs';
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/**
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* 치지직 채널 ID(또는 라이브 URL)로 룸 입장.
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* 없으면 전달된 치즈 설정으로 새 룸을 만들고 채팅 연결을 시도한다.
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* - 개발: 채널 ID 직접 입장 가능 (+ 로그인 세션 있으면 본인 채널도 가능)
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* - 릴리즈: 로그인 세션의 채널 ID와 일치할 때만 입장
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*/
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export async function POST(request: Request) {
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const body = (await request.json().catch(() => ({}))) as {
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@@ -25,8 +32,39 @@ export async function POST(request: Request) {
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maxMultiplier?: number;
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};
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const session = await getRequestAuthSession(request);
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const raw = body.channelIdOrUrl || '';
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const channelId = parseChzzkChannelId(raw);
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let channelId = parseChzzkChannelId(raw);
|
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|
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if (requireChzzkLoginForChannelRooms()) {
|
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if (!session) {
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return NextResponse.json(
|
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{
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error:
|
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'릴리즈 환경에서는 치지직 로그인 후 본인 채널로만 입장할 수 있습니다.',
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code: 'CHZZK_AUTH_REQUIRED',
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allowChannelIdJoin: allowChannelIdJoin(),
|
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oauthConfigured: isChzzkOAuthConfigured(),
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},
|
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{ status: 401 },
|
||||
);
|
||||
}
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// 입력된 채널이 있으면 세션과 일치해야 함. 없으면 세션 채널 사용.
|
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if (channelId && channelId !== session.channelId) {
|
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return NextResponse.json(
|
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{
|
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error: '로그인한 채널과 다른 채널 ID로는 입장할 수 없습니다.',
|
||||
code: 'CHANNEL_MISMATCH',
|
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},
|
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{ status: 403 },
|
||||
);
|
||||
}
|
||||
channelId = session.channelId;
|
||||
} else if (!channelId) {
|
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// 개발: 세션만 있으면 세션 채널로 입장 가능
|
||||
if (session?.channelId) channelId = session.channelId;
|
||||
}
|
||||
|
||||
if (!channelId) {
|
||||
return NextResponse.json(
|
||||
{
|
||||
@@ -44,7 +82,7 @@ export async function POST(request: Request) {
|
||||
created = true;
|
||||
room = createRoom({
|
||||
chzzkEnabled: true,
|
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liveUrl: raw.trim(),
|
||||
liveUrl: raw.trim() || `https://chzzk.naver.com/live/${channelId}`,
|
||||
channelId,
|
||||
cheesePerDice: body.cheesePerDice,
|
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multiplyByCheese: body.multiplyByCheese,
|
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@@ -52,7 +90,6 @@ export async function POST(request: Request) {
|
||||
});
|
||||
}
|
||||
|
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// 이전 세션 leave가 늦게 와도 끊기지 않게 예약 해제 + 실제 WS 생존 여부 확인
|
||||
cancelScheduledDisconnectRoomChat(room.id);
|
||||
|
||||
if (room.settings.chzzkEnabled) {
|
||||
|
||||
@@ -5,15 +5,17 @@ export const MIN_PLANE_SIZE = 4;
|
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export const MAX_PLANE_SIZE = 16;
|
||||
|
||||
export const CELL_TYPE_PRESETS = [
|
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'한잔',
|
||||
'안주',
|
||||
'모두한잔',
|
||||
'두잔',
|
||||
'벌칙1',
|
||||
'벌칙2',
|
||||
'한잔마셔',
|
||||
'~~체 3분',
|
||||
'안주 한입',
|
||||
'노래 1절',
|
||||
'다같이한잔',
|
||||
'영어금지 3분',
|
||||
'두잔마셔',
|
||||
'애교/매도 100자',
|
||||
'무인도',
|
||||
'역방향',
|
||||
'비행기',
|
||||
'세계여행',
|
||||
] as const;
|
||||
|
||||
export type CellEventOption = {
|
||||
@@ -25,7 +27,7 @@ export const CELL_EVENT_OPTIONS: CellEventOption[] = [
|
||||
{ id: null, label: '없음' },
|
||||
{ id: 'island', label: '무인도' },
|
||||
{ id: 'reverse', label: '역방향' },
|
||||
{ id: 'airplane', label: '비행기 → 시작' },
|
||||
{ id: 'airplane', label: '세계여행 (원하는 칸)' },
|
||||
];
|
||||
|
||||
/** 저장용 칸 설정 (좌표는 지오메트리에서 합친다) */
|
||||
@@ -46,7 +48,46 @@ export type BoardConfig = {
|
||||
};
|
||||
|
||||
const BOARD_STORAGE_KEY = 'drinkmarble.board';
|
||||
const BOARD_VERSION = 2;
|
||||
/** v5: 추천 배치 아이콘(이모지) 제거 */
|
||||
const BOARD_VERSION = 5;
|
||||
|
||||
/** 기본 추천 배치 (시계방향, 시작 포함 28칸 = 9×7) */
|
||||
const DEFAULT_BOARD_LAYOUT: ReadonlyArray<{
|
||||
type: string;
|
||||
eventId?: string | null;
|
||||
}> = [
|
||||
{ type: '시작', eventId: null },
|
||||
{ type: '한잔마셔' },
|
||||
{ type: '~~체 3분' },
|
||||
{ type: '안주 한입' },
|
||||
{ type: '노래 1절' },
|
||||
{ type: '다같이한잔' },
|
||||
{ type: '영어금지 3분' },
|
||||
{ type: '애교/매도 100자' },
|
||||
{ type: '무인도', eventId: 'island' },
|
||||
{ type: '안주 한입' },
|
||||
{ type: '두잔마셔' },
|
||||
{ type: '~~체 3분' },
|
||||
{ type: '한잔마셔' },
|
||||
{ type: '애교/매도 100자' },
|
||||
{ type: '역방향', eventId: 'reverse' },
|
||||
{ type: '영어금지 3분' },
|
||||
{ type: '안주 한입' },
|
||||
{ type: '다같이한잔' },
|
||||
{ type: '노래 1절' },
|
||||
{ type: '한잔마셔' },
|
||||
{ type: '~~체 3분' },
|
||||
{ type: '두잔마셔' },
|
||||
{ type: '세계여행', eventId: 'airplane' },
|
||||
{ type: '애교/매도 100자' },
|
||||
{ type: '안주 한입' },
|
||||
{ type: '영어금지 3분' },
|
||||
{ type: '다같이한잔' },
|
||||
{ type: '한잔마셔' },
|
||||
];
|
||||
|
||||
const SPECIAL_TYPE_NAMES = new Set(['무인도', '역방향', '비행기', '세계여행']);
|
||||
|
||||
|
||||
export function clampPlaneSize(n: number) {
|
||||
return Math.min(MAX_PLANE_SIZE, Math.max(MIN_PLANE_SIZE, Math.round(n)));
|
||||
@@ -57,9 +98,7 @@ export function perimeterLength(width: number, height: number) {
|
||||
}
|
||||
|
||||
function randomPresetType() {
|
||||
const pool = CELL_TYPE_PRESETS.filter(
|
||||
(t) => t !== '무인도' && t !== '역방향' && t !== '비행기',
|
||||
);
|
||||
const pool = CELL_TYPE_PRESETS.filter((t) => !SPECIAL_TYPE_NAMES.has(t));
|
||||
return pool[Math.floor(Math.random() * pool.length)];
|
||||
}
|
||||
|
||||
@@ -80,10 +119,37 @@ function defaultSpecials(width: number, height: number): Record<number, BoardCel
|
||||
return {
|
||||
[topRight]: { type: '무인도', eventId: 'island' },
|
||||
[bottomRight]: { type: '역방향', eventId: 'reverse' },
|
||||
[bottomLeft]: { type: '비행기', eventId: 'airplane' },
|
||||
[bottomLeft]: { type: '세계여행', eventId: 'airplane' },
|
||||
};
|
||||
}
|
||||
|
||||
function cellFromLayout(
|
||||
entry: { type: string; eventId?: string | null },
|
||||
index: number,
|
||||
): BoardCellConfig {
|
||||
return {
|
||||
type: index === 0 ? '시작' : entry.type,
|
||||
eventId: index === 0 ? null : (entry.eventId ?? null),
|
||||
imageSrc: null,
|
||||
contentVisible: true,
|
||||
};
|
||||
}
|
||||
|
||||
/** 추천 기본 배치 (9×7) */
|
||||
export function createDefaultBoardConfig(): BoardConfig {
|
||||
const w = DEFAULT_PLANE_SIZE.width;
|
||||
const h = DEFAULT_PLANE_SIZE.height;
|
||||
const len = perimeterLength(w, h);
|
||||
if (DEFAULT_BOARD_LAYOUT.length !== len) {
|
||||
throw new Error(
|
||||
`DEFAULT_BOARD_LAYOUT length ${DEFAULT_BOARD_LAYOUT.length} != perimeter ${len}`,
|
||||
);
|
||||
}
|
||||
const cells = DEFAULT_BOARD_LAYOUT.map((entry, index) => cellFromLayout(entry, index));
|
||||
cells[0] = { type: '시작', eventId: null, imageSrc: null, contentVisible: true };
|
||||
return { version: BOARD_VERSION, width: w, height: h, cells };
|
||||
}
|
||||
|
||||
/** 시계방향 둘레 좌표만 만든다. */
|
||||
export function buildPerimeterGeometry(
|
||||
width: number,
|
||||
@@ -116,6 +182,10 @@ export function createRandomBoardConfig(
|
||||
): BoardConfig {
|
||||
const w = clampPlaneSize(width);
|
||||
const h = clampPlaneSize(height);
|
||||
if (w === DEFAULT_PLANE_SIZE.width && h === DEFAULT_PLANE_SIZE.height) {
|
||||
return createDefaultBoardConfig();
|
||||
}
|
||||
|
||||
const geo = buildPerimeterGeometry(w, h);
|
||||
const specials = defaultSpecials(w, h);
|
||||
const cells: BoardCellConfig[] = geo.map((_, index) => {
|
||||
@@ -180,7 +250,10 @@ export function readStoredBoard(): BoardConfig | null {
|
||||
try {
|
||||
const raw = window.localStorage.getItem(BOARD_STORAGE_KEY);
|
||||
if (!raw) return null;
|
||||
return normalizeBoardConfig(JSON.parse(raw) as BoardConfig);
|
||||
const parsed = JSON.parse(raw) as BoardConfig;
|
||||
// 구버전(랜덤 기본)은 추천 배치로 교체
|
||||
if ((parsed.version ?? 0) < BOARD_VERSION) return null;
|
||||
return normalizeBoardConfig(parsed);
|
||||
} catch {
|
||||
return null;
|
||||
}
|
||||
@@ -195,7 +268,7 @@ export function writeStoredBoard(config: BoardConfig) {
|
||||
export function getOrCreateBoardConfig(): BoardConfig {
|
||||
const existing = readStoredBoard();
|
||||
if (existing) return existing;
|
||||
const created = createRandomBoardConfig();
|
||||
const created = createDefaultBoardConfig();
|
||||
writeStoredBoard(created);
|
||||
return created;
|
||||
}
|
||||
@@ -209,15 +282,24 @@ export function clearBoardConfig() {
|
||||
window.localStorage.removeItem(BOARD_STORAGE_KEY);
|
||||
}
|
||||
|
||||
/** 추천 기본 배치로 되돌린다 (크기 포함 9×7 고정). */
|
||||
export function resetToDefaultBoard(): BoardConfig {
|
||||
const created = createDefaultBoardConfig();
|
||||
writeStoredBoard(created);
|
||||
return created;
|
||||
}
|
||||
|
||||
export function randomizeAndSaveBoard(
|
||||
width?: number,
|
||||
height?: number,
|
||||
current = getOrCreateBoardConfig(),
|
||||
): BoardConfig {
|
||||
const created = createRandomBoardConfig(
|
||||
width ?? current.width,
|
||||
height ?? current.height,
|
||||
);
|
||||
const w = width ?? current.width;
|
||||
const h = height ?? current.height;
|
||||
if (w === DEFAULT_PLANE_SIZE.width && h === DEFAULT_PLANE_SIZE.height) {
|
||||
return resetToDefaultBoard();
|
||||
}
|
||||
const created = createRandomBoardConfig(w, h);
|
||||
writeStoredBoard(created);
|
||||
return created;
|
||||
}
|
||||
|
||||
@@ -25,6 +25,8 @@ export type TurnResult = {
|
||||
message: string;
|
||||
/** 비행기 등: 즉시 이동할 칸 */
|
||||
teleportTo?: number;
|
||||
/** 비행기: 도착 칸을 플레이어가 직접 고름 */
|
||||
chooseDestination?: boolean;
|
||||
};
|
||||
|
||||
export interface CellEvent {
|
||||
@@ -54,20 +56,14 @@ export class ReverseEvent implements CellEvent {
|
||||
}
|
||||
}
|
||||
|
||||
/** 비행기: 지정한 칸으로 즉시 이동 */
|
||||
/** 비행기: 원하는 칸을 고른 뒤 그곳으로 이동 */
|
||||
export class AirplaneEvent implements CellEvent {
|
||||
readonly id = 'airplane';
|
||||
|
||||
constructor(private readonly targetIndex: number) {}
|
||||
|
||||
apply(ctx: TurnContext): TurnResult {
|
||||
const target =
|
||||
((this.targetIndex % ctx.board.length) + ctx.board.length) % ctx.board.length;
|
||||
ctx.chessman.teleport(target);
|
||||
const dest = ctx.board[target];
|
||||
apply(_ctx: TurnContext): TurnResult {
|
||||
return {
|
||||
message: `비행기! → ${dest?.type ?? target}`,
|
||||
teleportTo: target,
|
||||
message: '원하는 곳을 클릭해주세요',
|
||||
chooseDestination: true,
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -75,8 +71,7 @@ export class AirplaneEvent implements CellEvent {
|
||||
export const CELL_EVENTS: Record<string, CellEvent> = {
|
||||
island: new IslandEvent(),
|
||||
reverse: new ReverseEvent(),
|
||||
// 기본 도착지는 시작(0). 판 생성 시 덮어쓸 수 있다.
|
||||
airplane: new AirplaneEvent(0),
|
||||
airplane: new AirplaneEvent(),
|
||||
};
|
||||
|
||||
export function getCellEvent(eventId: string | null | undefined): CellEvent | null {
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
'use client';
|
||||
|
||||
import { useCallback, useEffect, useRef, useState } from 'react';
|
||||
import { useCallback, useEffect, useRef, useState, type ReactNode } from 'react';
|
||||
import Dice from './dice';
|
||||
import ChatFeedPanel, { type ChatFeedItem } from './chat-feed';
|
||||
import { Chessman } from './chessman';
|
||||
import ChessmanPiece from './chessman-piece';
|
||||
import { applyLandEvent, type PlaneCell } from './cell-event';
|
||||
import { getAssets } from './asset-storage';
|
||||
import { SHOW_DEBUG_UI } from '@/lib/ui/debug';
|
||||
import {
|
||||
buildPlaneCells,
|
||||
cellColorFor,
|
||||
@@ -29,12 +30,15 @@ export default function DicePlane({
|
||||
onConsumeDice,
|
||||
chatFeed = [],
|
||||
showChatFeed = false,
|
||||
settingsButton = null,
|
||||
}: {
|
||||
requireDiceQueue?: boolean;
|
||||
diceQueue?: number;
|
||||
onConsumeDice?: (count?: number) => Promise<{ ok: boolean; error?: string }>;
|
||||
chatFeed?: ChatFeedItem[];
|
||||
showChatFeed?: boolean;
|
||||
/** 판 안쪽 왼쪽 아래(둘레 칸 밖)에 배치할 설정 버튼 */
|
||||
settingsButton?: ReactNode;
|
||||
}) {
|
||||
const [boardReady, setBoardReady] = useState(false);
|
||||
const [planeSize, setPlaneSize] = useState<{ width: number; height: number }>({
|
||||
@@ -57,7 +61,9 @@ export default function DicePlane({
|
||||
const [landedKey, setLandedKey] = useState(0);
|
||||
const [statusText, setStatusText] = useState('시계방향');
|
||||
const [islandTurnsLeft, setIslandTurnsLeft] = useState(0);
|
||||
const [pickingDestination, setPickingDestination] = useState(false);
|
||||
const moveTimerRef = useRef<ReturnType<typeof setTimeout> | null>(null);
|
||||
const pendingRollRef = useRef(0);
|
||||
|
||||
// SSR/초기 렌더에서 랜덤 판을 쓰지 않고, 브라우저에 저장된 설정을 로드
|
||||
useEffect(() => {
|
||||
@@ -72,6 +78,7 @@ export default function DicePlane({
|
||||
setLandedLabel(null);
|
||||
setStatusText('시계방향');
|
||||
setIslandTurnsLeft(0);
|
||||
setPickingDestination(false);
|
||||
setDicePlaneArray(cells);
|
||||
setBoardReady(true);
|
||||
}, []);
|
||||
@@ -104,6 +111,15 @@ export default function DicePlane({
|
||||
setStatusText(man.facing === 1 ? '시계방향' : '반시계방향');
|
||||
setIslandTurnsLeft(man.islandTurnsLeft);
|
||||
|
||||
if (result?.chooseDestination) {
|
||||
pendingRollRef.current = roll;
|
||||
setPickingDestination(true);
|
||||
showBanner(result.message);
|
||||
return;
|
||||
}
|
||||
|
||||
setPickingDestination(false);
|
||||
|
||||
if (result?.teleportTo != null) {
|
||||
setChessmanIndex(result.teleportTo);
|
||||
setHopKey((k) => k + 1);
|
||||
@@ -116,6 +132,19 @@ export default function DicePlane({
|
||||
[showBanner],
|
||||
);
|
||||
|
||||
const onCellPick = useCallback(
|
||||
(index: number) => {
|
||||
if (!pickingDestination || moving) return;
|
||||
const man = chessmanRef.current;
|
||||
man.teleport(index);
|
||||
setChessmanIndex(index);
|
||||
setHopKey((k) => k + 1);
|
||||
setPickingDestination(false);
|
||||
applyLanding(index, pendingRollRef.current);
|
||||
},
|
||||
[pickingDestination, moving, applyLanding],
|
||||
);
|
||||
|
||||
const animateMove = useCallback(
|
||||
(steps: number, roll: number) => {
|
||||
const amount = Math.max(0, Math.trunc(steps));
|
||||
@@ -153,6 +182,7 @@ export default function DicePlane({
|
||||
if (roll === 0) return;
|
||||
|
||||
setLandedLabel(null);
|
||||
setPickingDestination(false);
|
||||
const man = chessmanRef.current;
|
||||
|
||||
if (man.isOnIsland) {
|
||||
@@ -217,6 +247,16 @@ export default function DicePlane({
|
||||
return (
|
||||
<div
|
||||
key={plane.id}
|
||||
role={pickingDestination ? 'button' : undefined}
|
||||
tabIndex={pickingDestination ? 0 : undefined}
|
||||
onClick={() => onCellPick(index)}
|
||||
onKeyDown={(e) => {
|
||||
if (!pickingDestination) return;
|
||||
if (e.key === 'Enter' || e.key === ' ') {
|
||||
e.preventDefault();
|
||||
onCellPick(index);
|
||||
}
|
||||
}}
|
||||
style={{
|
||||
gridColumn: plane.x + 1,
|
||||
gridRow: plane.y + 1,
|
||||
@@ -238,12 +278,16 @@ export default function DicePlane({
|
||||
padding: 4,
|
||||
boxShadow: isLanded
|
||||
? '0 0 0 3px #fde68a, 0 0 18px rgba(253, 224, 71, 0.75)'
|
||||
: isStart
|
||||
? 'inset 0 0 0 2px #a7f3d0'
|
||||
: undefined,
|
||||
: pickingDestination
|
||||
? '0 0 0 2px rgba(125, 211, 252, 0.85)'
|
||||
: isStart
|
||||
? 'inset 0 0 0 2px #a7f3d0'
|
||||
: undefined,
|
||||
transform: isLanded ? 'scale(1.04)' : undefined,
|
||||
transition: 'box-shadow 180ms ease, transform 180ms ease',
|
||||
zIndex: isLanded ? 4 : undefined,
|
||||
zIndex: pickingDestination ? 8 : isLanded ? 4 : undefined,
|
||||
cursor: pickingDestination ? 'pointer' : undefined,
|
||||
pointerEvents: pickingDestination ? 'auto' : undefined,
|
||||
textShadow:
|
||||
showContent && plane.imageSrc
|
||||
? '0 1px 3px rgba(0,0,0,0.85)'
|
||||
@@ -276,13 +320,34 @@ export default function DicePlane({
|
||||
>
|
||||
<Dice
|
||||
onRolled={onDiceRolled}
|
||||
disabled={moving}
|
||||
disabled={moving || pickingDestination}
|
||||
requireDiceQueue={requireDiceQueue}
|
||||
diceQueue={diceQueue}
|
||||
onConsumeDice={onConsumeDice}
|
||||
/>
|
||||
</div>
|
||||
|
||||
{settingsButton && (
|
||||
<div
|
||||
style={{
|
||||
// 둘레 칸 밖: 안쪽 영역 왼쪽 아래
|
||||
gridColumn: 2,
|
||||
gridRow: Math.max(3, planeSize.height - 1),
|
||||
zIndex: 8,
|
||||
display: 'flex',
|
||||
alignItems: 'flex-end',
|
||||
justifyContent: 'flex-start',
|
||||
padding: 4,
|
||||
boxSizing: 'border-box',
|
||||
minWidth: 0,
|
||||
minHeight: 0,
|
||||
pointerEvents: 'none',
|
||||
}}
|
||||
>
|
||||
<div style={{ pointerEvents: 'auto' }}>{settingsButton}</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{showChatFeed && (
|
||||
<div
|
||||
style={{
|
||||
@@ -336,10 +401,12 @@ export default function DicePlane({
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className="pointer-events-none absolute bottom-3 left-3 z-20 rounded bg-black/65 px-3 py-1 text-sm text-white">
|
||||
{statusText}
|
||||
{islandTurnsLeft > 0 ? ` · 무인도 ${islandTurnsLeft}턴` : ''}
|
||||
</div>
|
||||
{SHOW_DEBUG_UI && (
|
||||
<div className="pointer-events-none absolute bottom-3 left-3 z-20 rounded bg-black/65 px-3 py-1 text-sm text-white">
|
||||
{statusText}
|
||||
{islandTurnsLeft > 0 ? ` · 무인도 ${islandTurnsLeft}턴` : ''}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{landedLabel && (
|
||||
<div
|
||||
|
||||
@@ -6,6 +6,7 @@ import { useSearchParams } from 'next/navigation';
|
||||
import DicePlane from './diceplane';
|
||||
import { DEFAULT_ASSETS, getAssets } from './asset-storage';
|
||||
import { useRoom } from '@/lib/rooms/client';
|
||||
import { SHOW_DEBUG_UI } from '@/lib/ui/debug';
|
||||
|
||||
function GamePageInner() {
|
||||
const searchParams = useSearchParams();
|
||||
@@ -13,7 +14,10 @@ function GamePageInner() {
|
||||
const [backgroundSrc, setBackgroundSrc] = useState(DEFAULT_ASSETS.background);
|
||||
const [ready, setReady] = useState(false);
|
||||
const [simAmount, setSimAmount] = useState(1000);
|
||||
const { room, error, consumeDice, simulateDonation } = useRoom(roomId);
|
||||
const [settingsOpen, setSettingsOpen] = useState(false);
|
||||
const [addDiceCount, setAddDiceCount] = useState(1);
|
||||
const [addDiceHint, setAddDiceHint] = useState<string | null>(null);
|
||||
const { room, error, consumeDice, simulateDonation, addDice } = useRoom(roomId);
|
||||
const chzzkOn = Boolean(room?.settings.chzzkEnabled);
|
||||
const manualMode = Boolean(roomId) && room != null && !chzzkOn;
|
||||
|
||||
@@ -22,6 +26,21 @@ function GamePageInner() {
|
||||
setReady(true);
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
if (!settingsOpen) setAddDiceHint(null);
|
||||
}, [settingsOpen]);
|
||||
|
||||
const onAddDice = async () => {
|
||||
if (!roomId || !chzzkOn) return;
|
||||
const count = Math.max(1, Math.trunc(addDiceCount) || 1);
|
||||
const result = await addDice(count);
|
||||
if (!result.ok) {
|
||||
setAddDiceHint(result.error || '추가 실패');
|
||||
return;
|
||||
}
|
||||
setAddDiceHint(`주사위 +${count} 추가했습니다.`);
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="relative h-screen w-screen overflow-hidden">
|
||||
{ready && (
|
||||
@@ -36,67 +55,63 @@ function GamePageInner() {
|
||||
)}
|
||||
<div className="absolute inset-0 z-0 bg-black/25" aria-hidden />
|
||||
|
||||
<div className="absolute top-3 left-3 z-40 flex flex-col items-start gap-2">
|
||||
<Link
|
||||
href="/"
|
||||
className="rounded bg-black/70 px-3 py-1.5 text-sm text-white hover:bg-black/85"
|
||||
>
|
||||
홈
|
||||
</Link>
|
||||
{roomId && chzzkOn && (
|
||||
<div className="max-w-[min(100vw-2rem,20rem)] rounded-xl bg-black/75 px-3 py-2 text-xs text-white">
|
||||
<p className="font-semibold">주사위 큐: {room?.diceQueue ?? '…'}</p>
|
||||
{room?.settings.channelId && (
|
||||
<p className="mt-1 break-all font-mono text-[10px] text-white/50">
|
||||
채널 ID: {room.settings.channelId}
|
||||
</p>
|
||||
)}
|
||||
{room && (
|
||||
<p className="mt-1 text-white/70">
|
||||
{room.channelName || room.settings.channelId || '—'} · {room.chatStatus}
|
||||
{` · ${room.settings.cheesePerDice}원/${
|
||||
room.settings.multiplyByCheese
|
||||
? `배수${room.settings.maxMultiplier > 0 ? `≤${room.settings.maxMultiplier}` : ''}`
|
||||
: '1회'
|
||||
}`}
|
||||
</p>
|
||||
)}
|
||||
{error && <p className="mt-1 text-red-300">{error}</p>}
|
||||
{room?.chatError && <p className="mt-1 text-red-300">{room.chatError}</p>}
|
||||
{room?.lastDonations?.[0] && (
|
||||
<p className="mt-1 text-amber-200">
|
||||
최근: {room.lastDonations[0].donatorNickname}{' '}
|
||||
{room.lastDonations[0].payAmount}원 → +{room.lastDonations[0].diceAdded}
|
||||
</p>
|
||||
)}
|
||||
<div className="mt-2 flex items-center gap-1">
|
||||
<input
|
||||
type="number"
|
||||
min={1}
|
||||
value={simAmount}
|
||||
onChange={(e) => setSimAmount(Number(e.target.value) || 1)}
|
||||
className="w-24 rounded border border-white/20 bg-black/50 px-2 py-1 text-white"
|
||||
/>
|
||||
<button
|
||||
type="button"
|
||||
className="rounded bg-white/15 px-2 py-1 hover:bg-white/25"
|
||||
onClick={() => void simulateDonation(simAmount).catch(() => undefined)}
|
||||
>
|
||||
후원 시뮬
|
||||
</button>
|
||||
{SHOW_DEBUG_UI && (
|
||||
<div className="absolute top-3 left-3 z-40 flex flex-col items-start gap-2">
|
||||
{roomId && chzzkOn && (
|
||||
<div className="max-w-[min(100vw-2rem,20rem)] rounded-xl bg-black/75 px-3 py-2 text-xs text-white">
|
||||
<p className="font-semibold">주사위 큐: {room?.diceQueue ?? '…'}</p>
|
||||
{room?.settings.channelId && (
|
||||
<p className="mt-1 break-all font-mono text-[10px] text-white/50">
|
||||
채널 ID: {room.settings.channelId}
|
||||
</p>
|
||||
)}
|
||||
{room && (
|
||||
<p className="mt-1 text-white/70">
|
||||
{room.channelName || room.settings.channelId || '—'} · {room.chatStatus}
|
||||
{` · ${room.settings.cheesePerDice}원/${
|
||||
room.settings.multiplyByCheese
|
||||
? `배수${room.settings.maxMultiplier > 0 ? `≤${room.settings.maxMultiplier}` : ''}`
|
||||
: '1회'
|
||||
}`}
|
||||
</p>
|
||||
)}
|
||||
{error && <p className="mt-1 text-red-300">{error}</p>}
|
||||
{room?.chatError && <p className="mt-1 text-red-300">{room.chatError}</p>}
|
||||
{room?.lastDonations?.[0] && (
|
||||
<p className="mt-1 text-amber-200">
|
||||
최근: {room.lastDonations[0].donatorNickname}{' '}
|
||||
{room.lastDonations[0].payAmount}원 → +{room.lastDonations[0].diceAdded}
|
||||
</p>
|
||||
)}
|
||||
<div className="mt-2 flex items-center gap-1">
|
||||
<input
|
||||
type="number"
|
||||
min={1}
|
||||
value={simAmount}
|
||||
onChange={(e) => setSimAmount(Number(e.target.value) || 1)}
|
||||
className="w-24 rounded border border-white/20 bg-black/50 px-2 py-1 text-white"
|
||||
/>
|
||||
<button
|
||||
type="button"
|
||||
className="rounded bg-white/15 px-2 py-1 hover:bg-white/25"
|
||||
onClick={() => void simulateDonation(simAmount).catch(() => undefined)}
|
||||
>
|
||||
후원 시뮬
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
{manualMode && (
|
||||
<div className="max-w-[min(100vw-2rem,20rem)] rounded-xl bg-black/75 px-3 py-2 text-xs text-white">
|
||||
<p className="font-semibold">수동 모드</p>
|
||||
<p className="mt-1 text-white/70">
|
||||
치지직·채팅 연동 없음 · 주사위는 자유롭게 굴릴 수 있습니다.
|
||||
</p>
|
||||
{error && <p className="mt-1 text-red-300">{error}</p>}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
{manualMode && (
|
||||
<div className="max-w-[min(100vw-2rem,20rem)] rounded-xl bg-black/75 px-3 py-2 text-xs text-white">
|
||||
<p className="font-semibold">수동 모드</p>
|
||||
<p className="mt-1 text-white/70">
|
||||
치지직·채팅 연동 없음 · 주사위는 자유롭게 굴릴 수 있습니다.
|
||||
</p>
|
||||
{error && <p className="mt-1 text-red-300">{error}</p>}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div className="relative z-10 h-full w-full">
|
||||
<DicePlane
|
||||
@@ -105,8 +120,88 @@ function GamePageInner() {
|
||||
onConsumeDice={consumeDice}
|
||||
showChatFeed={chzzkOn}
|
||||
chatFeed={chzzkOn ? room?.chatFeed ?? [] : []}
|
||||
settingsButton={
|
||||
<button
|
||||
type="button"
|
||||
aria-label="설정"
|
||||
aria-expanded={settingsOpen}
|
||||
onClick={() => setSettingsOpen((v) => !v)}
|
||||
className="rounded-md bg-black/70 px-3 py-1.5 text-sm font-semibold text-white shadow-md hover:bg-black/85"
|
||||
>
|
||||
설정
|
||||
</button>
|
||||
}
|
||||
/>
|
||||
</div>
|
||||
|
||||
{settingsOpen && (
|
||||
<div
|
||||
className="absolute inset-0 z-50 flex items-center justify-center bg-black/45 p-4"
|
||||
role="dialog"
|
||||
aria-modal="true"
|
||||
aria-label="게임 설정"
|
||||
onClick={() => setSettingsOpen(false)}
|
||||
>
|
||||
<div
|
||||
className="w-full max-w-sm rounded-2xl border border-white/15 bg-slate-950/95 px-5 py-4 text-white shadow-2xl"
|
||||
onClick={(e) => e.stopPropagation()}
|
||||
>
|
||||
<div className="flex items-center justify-between gap-3">
|
||||
<h2 className="text-base font-semibold">설정</h2>
|
||||
<button
|
||||
type="button"
|
||||
className="rounded px-2 py-1 text-sm text-white/70 hover:bg-white/10 hover:text-white"
|
||||
onClick={() => setSettingsOpen(false)}
|
||||
>
|
||||
닫기
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div className="mt-4 flex flex-col gap-3">
|
||||
<Link
|
||||
href="/"
|
||||
className="rounded-lg bg-white/10 px-4 py-2.5 text-center text-sm font-medium hover:bg-white/15"
|
||||
>
|
||||
홈으로
|
||||
</Link>
|
||||
|
||||
{roomId && chzzkOn ? (
|
||||
<div className="rounded-lg border border-white/10 bg-black/30 p-3">
|
||||
<p className="text-xs text-white/60">주사위 큐 수동 추가</p>
|
||||
<p className="mt-1 text-sm text-white/80">
|
||||
현재 큐: <span className="font-semibold">{room?.diceQueue ?? 0}</span>
|
||||
</p>
|
||||
<div className="mt-2 flex items-center gap-2">
|
||||
<input
|
||||
type="number"
|
||||
min={1}
|
||||
value={addDiceCount}
|
||||
onChange={(e) => setAddDiceCount(Number(e.target.value) || 1)}
|
||||
className="w-20 rounded border border-white/20 bg-black/50 px-2 py-1.5 text-sm text-white"
|
||||
/>
|
||||
<button
|
||||
type="button"
|
||||
className="rounded-lg bg-sky-700 px-3 py-1.5 text-sm font-medium hover:bg-sky-600"
|
||||
onClick={() => void onAddDice()}
|
||||
>
|
||||
카운트 추가
|
||||
</button>
|
||||
</div>
|
||||
{addDiceHint && (
|
||||
<p className="mt-2 text-xs text-amber-200">{addDiceHint}</p>
|
||||
)}
|
||||
</div>
|
||||
) : (
|
||||
<p className="rounded-lg border border-white/10 bg-black/30 px-3 py-2 text-xs text-white/65">
|
||||
{manualMode
|
||||
? '수동 모드에서는 주사위 큐 없이 바로 굴릴 수 있습니다.'
|
||||
: '치지직 연동 방에 입장하면 여기서 주사위 카운트를 추가할 수 있습니다.'}
|
||||
</p>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
183
app/page.tsx
183
app/page.tsx
@@ -38,7 +38,7 @@ import {
|
||||
clearBoardConfig,
|
||||
getOrCreateBoardConfig,
|
||||
perimeterLength,
|
||||
randomizeAndSaveBoard,
|
||||
resetToDefaultBoard,
|
||||
resizeBoardConfig,
|
||||
setAllCellsContentVisible,
|
||||
setBoardConfig,
|
||||
@@ -169,9 +169,9 @@ function BoardEditor({
|
||||
<button
|
||||
type="button"
|
||||
className="rounded bg-violet-700 px-3 py-1.5 text-xs font-medium text-white hover:bg-violet-600"
|
||||
onClick={() => onChange(randomizeAndSaveBoard(board.width, board.height, board))}
|
||||
onClick={() => onChange(resetToDefaultBoard())}
|
||||
>
|
||||
랜덤 다시 배치
|
||||
추천 배치로 되돌리기
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
@@ -379,15 +379,57 @@ export default function Home() {
|
||||
const [joinChannelInput, setJoinChannelInput] = useState('');
|
||||
const [roomBusy, setRoomBusy] = useState(false);
|
||||
const [roomError, setRoomError] = useState<string | null>(null);
|
||||
const [authMode, setAuthMode] = useState<{
|
||||
allowChannelIdJoin: boolean;
|
||||
requireChzzkLogin: boolean;
|
||||
oauthConfigured: boolean;
|
||||
} | null>(null);
|
||||
const [authSession, setAuthSession] = useState<{
|
||||
channelId: string;
|
||||
channelName: string | null;
|
||||
} | null>(null);
|
||||
|
||||
const reload = () => {
|
||||
setAssets(getAssets());
|
||||
setBoard(getOrCreateBoardConfig());
|
||||
};
|
||||
|
||||
const refreshAuth = async () => {
|
||||
try {
|
||||
const res = await fetch('/api/auth/session', { cache: 'no-store' });
|
||||
const json = await res.json();
|
||||
setAuthMode({
|
||||
allowChannelIdJoin: Boolean(json.allowChannelIdJoin),
|
||||
requireChzzkLogin: Boolean(json.requireChzzkLogin),
|
||||
oauthConfigured: Boolean(json.oauthConfigured),
|
||||
});
|
||||
setAuthSession(
|
||||
json.session
|
||||
? {
|
||||
channelId: String(json.session.channelId),
|
||||
channelName: json.session.channelName ?? null,
|
||||
}
|
||||
: null,
|
||||
);
|
||||
} catch {
|
||||
setAuthMode({
|
||||
allowChannelIdJoin: true,
|
||||
requireChzzkLogin: false,
|
||||
oauthConfigured: false,
|
||||
});
|
||||
setAuthSession(null);
|
||||
}
|
||||
};
|
||||
|
||||
useEffect(() => {
|
||||
reload();
|
||||
setReady(true);
|
||||
void refreshAuth();
|
||||
if (typeof window !== 'undefined') {
|
||||
const params = new URLSearchParams(window.location.search);
|
||||
const authError = params.get('authError');
|
||||
if (authError) setRoomError(authError);
|
||||
}
|
||||
}, []);
|
||||
|
||||
const roomCheeseOptions = () => ({
|
||||
@@ -396,6 +438,45 @@ export default function Home() {
|
||||
maxMultiplier: roomMultiplyByCheese ? roomMaxMultiplier : 0,
|
||||
});
|
||||
|
||||
const startChzzkLogin = () => {
|
||||
const opts = roomCheeseOptions();
|
||||
const q = new URLSearchParams({
|
||||
cheesePerDice: String(opts.cheesePerDice),
|
||||
multiplyByCheese: opts.multiplyByCheese ? '1' : '0',
|
||||
maxMultiplier: String(opts.maxMultiplier),
|
||||
});
|
||||
window.location.href = `/api/chzzk/login?${q.toString()}`;
|
||||
};
|
||||
|
||||
const joinWithSession = async () => {
|
||||
try {
|
||||
setRoomBusy(true);
|
||||
setRoomError(null);
|
||||
const res = await fetch('/api/rooms/join', {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({
|
||||
...roomCheeseOptions(),
|
||||
}),
|
||||
});
|
||||
const json = await res.json();
|
||||
if (!res.ok) {
|
||||
setRoomError(json.error || '룸 입장에 실패했습니다.');
|
||||
return;
|
||||
}
|
||||
router.push(`/game?roomId=${json.room.id}`);
|
||||
} catch (e) {
|
||||
setRoomError(e instanceof Error ? e.message : '룸 입장에 실패했습니다.');
|
||||
} finally {
|
||||
setRoomBusy(false);
|
||||
}
|
||||
};
|
||||
|
||||
const logoutAuth = async () => {
|
||||
await fetch('/api/auth/logout', { method: 'POST' });
|
||||
setAuthSession(null);
|
||||
};
|
||||
|
||||
const joinByChzzkId = async () => {
|
||||
const value = joinChannelInput.trim();
|
||||
if (!value) {
|
||||
@@ -510,10 +591,10 @@ export default function Home() {
|
||||
<div className="mx-auto flex min-h-screen max-w-3xl flex-col gap-8 px-6 py-10">
|
||||
<header className="flex w-full flex-col items-stretch gap-5">
|
||||
<div className="w-full">
|
||||
{/*<p className="text-sm text-white/60">온라인 주루마블</p>*/}
|
||||
{/*<p className="text-sm text-white/60">알코올 마블</p>*/}
|
||||
<h1 className="relative mt-1 inline-block w-full text-center text-4xl font-bold tracking-tight">
|
||||
<span className="relative inline-block pr-12">
|
||||
온라인 주루마블!
|
||||
알코올 마블!
|
||||
<span className="pointer-events-none absolute bottom-1 left-full -ml-0.5 whitespace-nowrap text-[11px] font-normal tracking-normal text-white/35">
|
||||
by kimyu.
|
||||
</span>
|
||||
@@ -521,9 +602,10 @@ export default function Home() {
|
||||
</h1>
|
||||
<br></br>
|
||||
<p className="border-b border-white/10 w-full"></p>
|
||||
<p className="mt-2 w-full text-sm text-white/65">치지직 온라인 주루마블!</p>
|
||||
<p className="mt-2 w-full text-sm text-white/65">
|
||||
이미지와 판 칸 설정은 서버가 아니라 이 브라우저에만 저장됩니다.
|
||||
처음이면 칸은 랜덤으로 채워집니다.
|
||||
이미지와 판 칸 설정은 서버가 아니라 이 브라우저에만 저장되요.
|
||||
처음이면 추천 기본 배치(9×7)로 채워져요.
|
||||
</p>
|
||||
</div>
|
||||
</header>
|
||||
@@ -532,7 +614,9 @@ export default function Home() {
|
||||
<div>
|
||||
<h2 className="text-lg font-semibold">룸 입장</h2>
|
||||
<p className="mt-1 text-[11px] text-white/50">
|
||||
치즈 규칙을 정한 뒤, 치지직 채널로 입장하세요. 룸이 없으면 자동으로 만들어집니다.
|
||||
{authMode?.requireChzzkLogin
|
||||
? '릴리즈 모드: 치지직 로그인으로 본인 채널만 입장할 수 있습니다.'
|
||||
: '개발 모드: 채널 ID 직접 입장과 치지직 로그인을 모두 사용할 수 있습니다.'}
|
||||
</p>
|
||||
</div>
|
||||
|
||||
@@ -576,27 +660,72 @@ export default function Home() {
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className="flex flex-wrap items-end gap-2 border-t border-white/10 pt-3">
|
||||
<label className="flex min-w-[220px] flex-1 flex-col gap-1 text-sm">
|
||||
<span className="text-white/70">치지직 채널 ID로 입장</span>
|
||||
<input
|
||||
type="text"
|
||||
placeholder="채널ID 또는 https://chzzk.naver.com/live/…"
|
||||
value={joinChannelInput}
|
||||
onChange={(e) => setJoinChannelInput(e.target.value)}
|
||||
className="rounded-lg border border-white/15 bg-black/40 px-3 py-2 text-sm"
|
||||
/>
|
||||
</label>
|
||||
<button
|
||||
type="button"
|
||||
disabled={roomBusy || !joinChannelInput.trim()}
|
||||
onClick={() => void joinByChzzkId()}
|
||||
className="rounded-full bg-violet-600 px-4 py-2.5 text-sm font-semibold text-white hover:bg-violet-500 disabled:opacity-50"
|
||||
>
|
||||
{roomBusy ? '처리 중…' : '입장'}
|
||||
</button>
|
||||
<div className="flex flex-col gap-2 border-t border-white/10 pt-3">
|
||||
<p className="text-xs font-medium text-white/70">치지직 로그인으로 입장</p>
|
||||
{authSession ? (
|
||||
<div className="flex flex-wrap items-center gap-2">
|
||||
<p className="text-sm text-emerald-200/90">
|
||||
로그인됨: {authSession.channelName || authSession.channelId}
|
||||
</p>
|
||||
<button
|
||||
type="button"
|
||||
disabled={roomBusy}
|
||||
onClick={() => void joinWithSession()}
|
||||
className="rounded-full bg-emerald-600 px-4 py-2 text-sm font-semibold text-white hover:bg-emerald-500 disabled:opacity-50"
|
||||
>
|
||||
내 채널로 입장
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => void logoutAuth()}
|
||||
className="rounded-full bg-white/10 px-3 py-2 text-xs text-white/80 hover:bg-white/20"
|
||||
>
|
||||
로그아웃
|
||||
</button>
|
||||
</div>
|
||||
) : (
|
||||
<button
|
||||
type="button"
|
||||
disabled={roomBusy || authMode?.oauthConfigured === false}
|
||||
onClick={startChzzkLogin}
|
||||
className="self-start rounded-full bg-sky-600 px-4 py-2.5 text-sm font-semibold text-white hover:bg-sky-500 disabled:opacity-50"
|
||||
>
|
||||
치지직으로 로그인 후 입장
|
||||
</button>
|
||||
)}
|
||||
{authMode && !authMode.oauthConfigured && (
|
||||
<p className="text-[11px] text-amber-200/80">
|
||||
OAuth 미설정: `.env`에 CHZZK_CLIENT_ID / SECRET / REDIRECT_URI 를 넣으면 활성화됩니다.
|
||||
</p>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{authMode?.allowChannelIdJoin !== false && (
|
||||
<div className="flex flex-wrap items-end gap-2 border-t border-white/10 pt-3">
|
||||
<label className="flex min-w-[220px] flex-1 flex-col gap-1 text-sm">
|
||||
<span className="text-white/70">
|
||||
치지직 채널 ID로 입장
|
||||
<span className="ml-1 text-[10px] text-amber-200/70">(개발용)</span>
|
||||
</span>
|
||||
<input
|
||||
type="text"
|
||||
placeholder="채널ID 또는 https://chzzk.naver.com/live/…"
|
||||
value={joinChannelInput}
|
||||
onChange={(e) => setJoinChannelInput(e.target.value)}
|
||||
className="rounded-lg border border-white/15 bg-black/40 px-3 py-2 text-sm"
|
||||
/>
|
||||
</label>
|
||||
<button
|
||||
type="button"
|
||||
disabled={roomBusy || !joinChannelInput.trim()}
|
||||
onClick={() => void joinByChzzkId()}
|
||||
className="rounded-full bg-violet-600 px-4 py-2.5 text-sm font-semibold text-white hover:bg-violet-500 disabled:opacity-50"
|
||||
>
|
||||
{roomBusy ? '처리 중…' : '입장'}
|
||||
</button>
|
||||
</div>
|
||||
)}
|
||||
|
||||
<button
|
||||
type="button"
|
||||
disabled={roomBusy}
|
||||
|
||||
Reference in New Issue
Block a user